SDL: Sync SDL3 wiki -> header (c3b41)

From c3b415641ac2e3b38a64619007920b615952da83 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 2 Mar 2025 15:56:34 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_mouse.h  | 2 +-
 include/SDL3/SDL_render.h | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_mouse.h b/include/SDL3/SDL_mouse.h
index c49285e65d04c..354771faffc2a 100644
--- a/include/SDL3/SDL_mouse.h
+++ b/include/SDL3/SDL_mouse.h
@@ -433,7 +433,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WarpMouseGlobal(float x, float y);
  *
  * \threadsafety This function should only be called on the main thread.
  *
- * \since This function is available since SDL 3.2.6.
+ * \since This function is available since SDL 3.4.0.
  */
 extern SDL_DECLSPEC bool SDLCALL SDL_SetRelativeMouseTransform(SDL_MouseMotionTransformCallback callback, void *userdata);
 
diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 29ddfa35ca5f2..a830f3b2b9736 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -2266,7 +2266,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer,
  *
  * \threadsafety This function should only be called on the main thread.
  *
- * \since This function is available since SDL 3.2.0.
+ * \since This function is available since SDL 3.4.0.
  *
  * \sa SDL_RenderTexture
  */