From c3b415641ac2e3b38a64619007920b615952da83 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 2 Mar 2025 15:56:34 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_mouse.h | 2 +-
include/SDL3/SDL_render.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_mouse.h b/include/SDL3/SDL_mouse.h
index c49285e65d04c..354771faffc2a 100644
--- a/include/SDL3/SDL_mouse.h
+++ b/include/SDL3/SDL_mouse.h
@@ -433,7 +433,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WarpMouseGlobal(float x, float y);
*
* \threadsafety This function should only be called on the main thread.
*
- * \since This function is available since SDL 3.2.6.
+ * \since This function is available since SDL 3.4.0.
*/
extern SDL_DECLSPEC bool SDLCALL SDL_SetRelativeMouseTransform(SDL_MouseMotionTransformCallback callback, void *userdata);
diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 29ddfa35ca5f2..a830f3b2b9736 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -2266,7 +2266,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer,
*
* \threadsafety This function should only be called on the main thread.
*
- * \since This function is available since SDL 3.2.0.
+ * \since This function is available since SDL 3.4.0.
*
* \sa SDL_RenderTexture
*/