From c688853a82e9a9361b4ce7d34cff3ddbb61d09a5 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 9 Jan 2025 19:47:47 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_storage.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_storage.h b/include/SDL3/SDL_storage.h
index ea5933d5704f3..e5ef689f1c9e4 100644
--- a/include/SDL3/SDL_storage.h
+++ b/include/SDL3/SDL_storage.h
@@ -47,7 +47,7 @@
*
* Consider the following example:
*
- * ```
+ * ```c
* void ReadGameData(void)
* {
* extern char** fileNames;
@@ -115,7 +115,7 @@
* When using, SDL_Storage, these types of problems are virtually impossible
* to trip over:
*
- * ```
+ * ```c
* void ReadGameData(void)
* {
* extern char** fileNames;