From d2bdfd7792d9c9c8ecb9c42e0ea175632faa7413 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 8 Aug 2024 17:56:53 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_hints.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h
index 1c20b7a0f6403..575b81487014e 100644
--- a/include/SDL3/SDL_hints.h
+++ b/include/SDL3/SDL_hints.h
@@ -2310,8 +2310,8 @@ extern "C" {
* relative mouse mode.
*
* When this hint is set, the mouse cursor is hidden, and multiple warps to
- * the window center occur within a short time period, SDL will emulate
- * mouse warps using relative mouse mode. This can provide smoother and more
+ * the window center occur within a short time period, SDL will emulate mouse
+ * warps using relative mouse mode. This can provide smoother and more
* reliable mouse motion for some older games, which continuously calculate
* the distance travelled by the mouse pointer and warp it back to the center
* of the window, rather than using relative mouse motion.