SDL: Sync SDL3 wiki -> header (d9e6f)

From d9e6fe0b7a22dae7835c62a120f1a22585b0d9c0 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Tue, 22 Oct 2024 20:03:14 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_render.h | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 3efac04bfc077..532a63e203cd3 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -2426,10 +2426,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddVulkanRenderSemaphores(SDL_Renderer *ren
  *
  * The `vsync` parameter can be 1 to synchronize present with every vertical
  * refresh, 2 to synchronize present with every second vertical refresh, etc.,
- * SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync),
- * or SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is
- * supported by every driver, so you should check the return value to see
- * whether the requested setting is supported.
+ * SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync), or
+ * SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is supported by
+ * every driver, so you should check the return value to see whether the
+ * requested setting is supported.
  *
  * \param renderer the renderer to toggle.
  * \param vsync the vertical refresh sync interval.