From e2195621d792eb9a9f1268d31625ad35bbc3f927 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 12 Oct 2025 18:17:10 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_render.h | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 16cffb8619c60..3bbdbb4158100 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -110,8 +110,9 @@ typedef enum SDL_TextureAccess
*
* This affects how texture coordinates are interpreted outside of [0, 1]
*
- * Texture wrapping is always supported for power of two texture sizes,
- * and is supported for other texture sizes if SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN is set to true.
+ * Texture wrapping is always supported for power of two texture sizes, and is
+ * supported for other texture sizes if
+ * SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN is set to true.
*
* \since This enum is available since SDL 3.4.0.
*/
@@ -477,7 +478,8 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetRendererName(SDL_Renderer *rende
* - `SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER`: a (const SDL_PixelFormat *)
* array of pixel formats, terminated with SDL_PIXELFORMAT_UNKNOWN,
* representing the available texture formats for this renderer.
- * - `SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN`: true if the renderer supports SDL_TEXTURE_ADDRESS_WRAP on non-power-of-two textures.
+ * - `SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN`: true if the renderer
+ * supports SDL_TEXTURE_ADDRESS_WRAP on non-power-of-two textures.
* - `SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER`: an SDL_Colorspace value
* describing the colorspace for output to the display, defaults to
* SDL_COLORSPACE_SRGB.