SDL: Sync SDL3 wiki -> header (ea11c)

From ea11c9e0c75b09442c2d2387e866fed2b146ae22 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Mon, 24 Jun 2024 19:23:37 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_video.h | 10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 5943d9d2b8c76..a64ff6431c40e 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -384,7 +384,8 @@ extern SDL_DECLSPEC SDL_SystemTheme SDLCALL SDL_GetSystemTheme(void);
 /**
  * Get a list of currently connected displays.
  *
- * \param count a pointer filled in with the number of displays returned, may be NULL.
+ * \param count a pointer filled in with the number of displays returned, may
+ *              be NULL.
  * \returns a 0 terminated array of display instance IDs which should be freed
  *          with SDL_free(), or NULL on error; call SDL_GetError() for more
  *          details.
@@ -786,9 +787,10 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window *window);
 /**
  * Get a list of valid windows.
  *
- * \param count a pointer filled in with the number of windows returned, may be NULL.
- * \returns a 0 terminated array of window pointers which should be freed
- *          with SDL_free(), or NULL on error; call SDL_GetError() for more
+ * \param count a pointer filled in with the number of windows returned, may
+ *              be NULL.
+ * \returns a 0 terminated array of window pointers which should be freed with
+ *          SDL_free(), or NULL on error; call SDL_GetError() for more
  *          details.
  *
  * \since This function is available since SDL 3.0.0.