SDL: Sync SDL3 wiki -> header (ed86c)

From ed86cec07f9bddf33f3786f2e6bf87621455026c Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Tue, 6 Feb 2024 23:41:23 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_render.h | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 2648d642e496..a796589b64f8 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -505,7 +505,9 @@ extern DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer *
  *
  * With the metal renderer:
  *
- * - `SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER`: the CVPixelBufferRef associated with the texture, if you want to create a texture from an existing pixel buffer.
+ * - `SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER`: the CVPixelBufferRef
+ *   associated with the texture, if you want to create a texture from an
+ *   existing pixel buffer.
  *
  * With the opengl renderer:
  *