SDL: Sync SDL3 wiki -> header (f9876)

From f9876b6b5cf54bdd786d131bdf2f2cc2adf2a517 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 15 May 2024 16:46:12 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 docs/README-documentation-rules.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/docs/README-documentation-rules.md b/docs/README-documentation-rules.md
index 1cec7a6629ee5..672c3cc043f4f 100644
--- a/docs/README-documentation-rules.md
+++ b/docs/README-documentation-rules.md
@@ -93,11 +93,11 @@ standard comment format:
  * \param color What color bobble to frozzle. 0 is red, 1 is green.
  * \returns the number of bobbles that were actually frozzled, -1 on error.
  *
- * \since This function is available since SDL 7.3.1.
- *
  * \threadsafety Do not call this from two threads at once, or the bobbles
  *               won't all frozzle correctly!
  *
+ * \since This function is available since SDL 7.3.1.
+ *
  * \sa SDL_DoSomethingElse
  */
 extern DECLSPEC int SDLCALL SDL_DoSomething(int frozzlevel, int color);