SDL: Sync SDL3 wiki -> header (f9ecc)

From f9ecc841cac6be6d1073574728c73d468368f2eb Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 18 May 2023 00:55:15 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_video.h | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index d1a6fed195e8..2f8c644c8b7e 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -560,11 +560,13 @@ extern DECLSPEC SDL_DisplayID SDLCALL SDL_GetDisplayForWindow(SDL_Window *window
 /**
  * Get the pixel density of a window.
  *
- * This is a ratio of pixel size to window size. For example, if the window is 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it would have a pixel density of 2.0.
+ * This is a ratio of pixel size to window size. For example, if the window is
+ * 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it
+ * would have a pixel density of 2.0.
  *
  * \param window the window to query
- * \returns the pixel density or 0.0f on failure; call SDL_GetError() for
- *          more information.
+ * \returns the pixel density or 0.0f on failure; call SDL_GetError() for more
+ *          information.
  *
  * \since This function is available since SDL 3.0.0.
  *