SDL: Sync SDL3 wiki -> header (fd14a)

From fd14a20a4be9b58bba585840fd27e214a07d8e54 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 27 Jan 2024 23:26:26 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_gamepad.h  | 15 ++++++++++-----
 include/SDL3/SDL_joystick.h | 15 ++++++++++-----
 2 files changed, 20 insertions(+), 10 deletions(-)

diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h
index 710b8cd976b2..035ac9d4754e 100644
--- a/include/SDL3/SDL_gamepad.h
+++ b/include/SDL3/SDL_gamepad.h
@@ -596,11 +596,16 @@ extern DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromPlayerIndex(int player_in
  *
  * The following read-only properties are provided by SDL:
  *
- * - `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable brightness
- * - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: true if this gamepad has an LED that has adjustable color
- * - `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a player LED
- * - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad has left/right rumble
- * - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this gamepad has simple trigger rumble
+ * - `SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN`: true if this gamepad has an LED
+ *   that has adjustable brightness
+ * - `SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN`: true if this gamepad has an LED
+ *   that has adjustable color
+ * - `SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN`: true if this gamepad has a
+ *   player LED
+ * - `SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN`: true if this gamepad has
+ *   left/right rumble
+ * - `SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this gamepad has
+ *   simple trigger rumble
  *
  * \param gamepad a gamepad identifier previously returned by
  *                SDL_OpenGamepad()
diff --git a/include/SDL3/SDL_joystick.h b/include/SDL3/SDL_joystick.h
index 339c092d5a9e..614012e55449 100644
--- a/include/SDL3/SDL_joystick.h
+++ b/include/SDL3/SDL_joystick.h
@@ -462,11 +462,16 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, in
  *
  * The following read-only properties are provided by SDL:
  *
- * - `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an LED that has adjustable brightness
- * - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: true if this joystick has an LED that has adjustable color
- * - `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a player LED
- * - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick has left/right rumble
- * - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this joystick has simple trigger rumble
+ * - `SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN`: true if this joystick has an
+ *   LED that has adjustable brightness
+ * - `SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN`: true if this joystick has an LED
+ *   that has adjustable color
+ * - `SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN`: true if this joystick has a
+ *   player LED
+ * - `SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN`: true if this joystick has
+ *   left/right rumble
+ * - `SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN`: true if this joystick has
+ *   simple trigger rumble
  *
  * \param joystick the SDL_Joystick obtained from SDL_OpenJoystick()
  * \returns a valid property ID on success or 0 on failure; call