SDL: Sync wiki -> header (3c71f)

From 3c71f8939bbea58883c4dace49d05a98ae76ad58 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 25 Nov 2021 13:53:04 +0000
Subject: [PATCH] Sync wiki -> header

---
 include/SDL_video.h | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/include/SDL_video.h b/include/SDL_video.h
index d78123ef58..c1a9e1e745 100644
--- a/include/SDL_video.h
+++ b/include/SDL_video.h
@@ -1311,9 +1311,10 @@ extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
  * or VM frontends. Normal games should not use keyboard grab.
  *
  * When keyboard grab is enabled, SDL will continue to handle Alt+Tab when the
- * window is full-screen to ensure the user is not trapped in your application.
- * If you have a custom keyboard shortcut to exit fullscreen mode, you may
- * suppress this behavior with `SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED`.
+ * window is full-screen to ensure the user is not trapped in your
+ * application. If you have a custom keyboard shortcut to exit fullscreen
+ * mode, you may suppress this behavior with
+ * `SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED`.
  *
  * If the caller enables a grab while another window is currently grabbed, the
  * other window loses its grab in favor of the caller's window.