SDL: Sync wiki -> header (f93e8)

From f93e81078011f28f9a1d95edc9e6abc3be97e09d Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 12 May 2022 07:39:04 +0000
Subject: [PATCH] Sync wiki -> header

---
 include/SDL_render.h | 10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/include/SDL_render.h b/include/SDL_render.h
index ffa525500f3..450b84d1867 100644
--- a/include/SDL_render.h
+++ b/include/SDL_render.h
@@ -825,11 +825,13 @@ extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, in
 /**
  * Get device independent resolution for rendering.
  *
- * When using the main rendering target (eg no target texture is set): this may return 0 for `w` and `h` if the SDL_Renderer has never had its
- * logical size set by SDL_RenderSetLogicalSize(). Otherwise it returns the logical width and height.
+ * When using the main rendering target (eg no target texture is set): this
+ * may return 0 for `w` and `h` if the SDL_Renderer has never had its logical
+ * size set by SDL_RenderSetLogicalSize(). Otherwise it returns the logical
+ * width and height.
  *
- * When using a target texture:
- * Never return 0 for `w` and `h` at first. Then it returns the logical width and height that are set.
+ * When using a target texture: Never return 0 for `w` and `h` at first. Then
+ * it returns the logical width and height that are set.
  *
  * \param renderer a rendering context
  * \param w an int to be filled with the width