https://github.com/libsdl-org/SDL/commit/0b6255551ef84cfff8272956bbc83efe5e4e309d
From 0b6255551ef84cfff8272956bbc83efe5e4e309d Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Fri, 21 Jul 2023 11:02:52 -0400
Subject: [PATCH] test: Fixed incorrect SDL_OpenAudioDevice call in
testautomation.
---
src/test/SDL_test_common.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c
index ec0b98827270..05ae8d1bafda 100644
--- a/src/test/SDL_test_common.c
+++ b/src/test/SDL_test_common.c
@@ -1444,7 +1444,7 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
}
const SDL_AudioSpec spec = { state->audio_format, state->audio_channels, state->audio_freq };
- state->audio_id = SDL_OpenAudioDevice(0, &spec);
+ state->audio_id = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &spec);
if (!state->audio_id) {
SDL_Log("Couldn't open audio: %s\n", SDL_GetError());
return SDL_FALSE;