SDL: testcontroller.c: fixed warnings.

From b4b5dbd92f2d6af930b0f137d6d29f53004e3e04 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Wed, 3 Jan 2024 14:40:20 +0300
Subject: [PATCH] testcontroller.c: fixed warnings.

---
 test/testcontroller.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/test/testcontroller.c b/test/testcontroller.c
index bcd9c6be3514..d62030dcc2a4 100644
--- a/test/testcontroller.c
+++ b/test/testcontroller.c
@@ -460,8 +460,8 @@ static void CommitBindingElement(const char *binding, SDL_bool force)
             }
         }
         if (native_axis) {
-            AxisInfo current_axis_info;
-            AxisInfo proposed_axis_info;
+            AxisInfo current_axis_info  = { 0, 0 };
+            AxisInfo proposed_axis_info = { 0, 0 };
             SDL_bool current_axis = ParseAxisInfo(current, &current_axis_info);
             SDL_bool proposed_axis = ParseAxisInfo(binding, &proposed_axis_info);
 
@@ -1318,7 +1318,7 @@ static void DrawGamepadInfo(SDL_Renderer *renderer)
     if (display_mode == CONTROLLER_MODE_TESTING) {
         Uint64 steam_handle = SDL_GetGamepadSteamHandle(controller->gamepad);
         if (steam_handle) {
-            SDL_snprintf(text, SDL_arraysize(text), "Steam: 0x%.16llx", (unsigned long long)steam_handle);
+            SDL_snprintf(text, SDL_arraysize(text), "Steam: 0x%.16" SDL_PRIx64 "", steam_handle);
             y = (float)SCREEN_HEIGHT - 2 * (8.0f + FONT_LINE_HEIGHT);
             x = (float)SCREEN_WIDTH - 8.0f - (FONT_CHARACTER_SIZE * SDL_strlen(text));
             SDLTest_DrawString(renderer, x, y, text);