SDL: testoffscreen: fix '<': signed/unsigned mismatch

From 02b200ef08628673b1865793d4126beedfea1b0e Mon Sep 17 00:00:00 2001
From: Anonymous Maarten <[EMAIL REDACTED]>
Date: Thu, 6 Oct 2022 01:14:28 +0200
Subject: [PATCH] testoffscreen: fix '<': signed/unsigned mismatch

Emitted by MSVC
---
 test/testoffscreen.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/test/testoffscreen.c b/test/testoffscreen.c
index 3738e9603638..e6abb35c359a 100644
--- a/test/testoffscreen.c
+++ b/test/testoffscreen.c
@@ -30,7 +30,7 @@ static int done = SDL_FALSE;
 static int frame_number = 0;
 static int width = 640;
 static int height = 480;
-static int max_frames = 200;
+static unsigned int max_frames = 200;
 
 void
 draw()
@@ -140,7 +140,7 @@ main(int argc, char *argv[])
     then = SDL_GetTicks();
     done = 0;
 
-    SDL_Log("Rendering %i frames offscreen\n", max_frames);
+    SDL_Log("Rendering %u frames offscreen\n", max_frames);
 
 #ifdef __EMSCRIPTEN__
     emscripten_set_main_loop(loop, 0, 1);