# SDL: timer: Added SDL\_GetTicks64(), for a timer that doesn't wrap every ~49 days.

**URL:** <https://discourse.libsdl.org/t/sdl-timer-added-sdl-getticks64-for-a-timer-that-doesnt-wrap-every-49-days/33243>\
**Category:** SDL Commits\
**Created:** [November 1, 2021, 6:30pm UTC](https://discourse.libsdl.org/t/sdl-timer-added-sdl-getticks64-for-a-timer-that-doesnt-wrap-every-49-days/33243 "2021-11-01T18:30:02Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![SDLPushPostBot](https://discourse.libsdl.org/user_avatar/discourse.libsdl.org/sdlpushpostbot/32/4370_2.png) [@SDLPushPostBot](https://discourse.libsdl.org/u/SDLPushPostBot)\
**Post date:** [November 1, 2021, 6:30pm UTC](https://discourse.libsdl.org/t/sdl-timer-added-sdl-getticks64-for-a-timer-that-doesnt-wrap-every-49-days/33243/1 "2021-11-01T18:30:02Z")

</div>

> <https://github.com/libsdl-org/SDL/commit/99c9727dc0bbc9be96f9e023d8b6e7e0fe120b11>
>
> Note that this removes the timeGetTime() fallback on Windows; it is a
> 32-bit cou…nter and SDL2 should never choose to use it, as it only is needed
> if QueryPerformanceCounter() isn't available, and QPC is \_always\_ available
> on Windows XP and later.
> 
> OS/2 has a similar situation, but since it isn't clear to me that similar
> promises can be made about DosTmrQueryTime() even in modern times, I decided
> to leave the fallback in, with some heroic measures added to try to provide a
> true 64-bit tick counter despite the 49-day wraparound. That approach can
> migrate to Windows too, if we discover some truly broken install that doesn't
> have QPC and still depends on timeGetTime().
> 
> Fixes #4870.

````diff
From 99c9727dc0bbc9be96f9e023d8b6e7e0fe120b11 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Sat, 23 Oct 2021 15:00:31 -0400
Subject: [PATCH] timer: Added SDL_GetTicks64(), for a timer that doesn't wrap
 every ~49 days.

Note that this removes the timeGetTime() fallback on Windows; it is a
32-bit counter and SDL2 should never choose to use it, as it only is needed
if QueryPerformanceCounter() isn't available, and QPC is _always_ available
on Windows XP and later.

OS/2 has a similar situation, but since it isn't clear to me that similar
promises can be made about DosTmrQueryTime() even in modern times, I decided
to leave the fallback in, with some heroic measures added to try to provide a
true 64-bit tick counter despite the 49-day wraparound. That approach can
migrate to Windows too, if we discover some truly broken install that doesn't
have QPC and still depends on timeGetTime().

Fixes #4870.
---
 include/SDL_timer.h | 39 ++++++++++++++++--
 src/dynapi/SDL_dynapi_overrides.h | 1 +
 src/dynapi/SDL_dynapi_procs.h | 1 +
 src/timer/SDL_timer.c | 10 +++++
 src/timer/dummy/SDL_systimer.c | 4 +-
 src/timer/haiku/SDL_systimer.c | 6 +--
 src/timer/os2/SDL_systimer.c | 46 +++++++++++++--------
 src/timer/psp/SDL_systimer.c | 13 +++---
 src/timer/unix/SDL_systimer.c | 32 +++++++--------
 src/timer/vita/SDL_systimer.c | 7 ++--
 src/timer/windows/SDL_systimer.c | 66 +++++++++++--------------------
 11 files changed, 128 insertions(+), 97 deletions(-)

diff --git a/include/SDL_timer.h b/include/SDL_timer.h
index dca71f3c58..ed6be78c4f 100644
--- a/include/SDL_timer.h
+++ b/include/SDL_timer.h
@@ -42,6 +42,10 @@ extern "C" {
  *
  * This value wraps if the program runs for more than ~49 days.
  *
+ * \deprecated This function is deprecated as of SDL 2.0.18; use
+ * SDL_GetTicks64() instead, where the value doesn't wrap
+ * every ~49 days.
+ *
  * \returns an unsigned 32-bit value representing the number of milliseconds
  * since the SDL library initialized.
  *
@@ -49,15 +53,42 @@ extern "C" {
  *
  * \sa SDL_TICKS_PASSED
  */
-extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
+extern SDL_DEPRECATED DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
 
 /**
- * Compare SDL ticks values, and return true if `A` has passed `B`.
+ * Get the number of milliseconds since SDL library initialization.
+ *
+ * Note that you should not use the SDL_TICKS_PASSED macro with values
+ * returned by this function, as that macro does clever math to compensate
+ * for the 32-bit overflow every ~49 days. 64-bit values can just be safely
+ * compared directly.
+ *
+ * For example, if you want to wait 100 ms, you could do this:
+ *
+ * ```c
+ * const Uint64 timeout = SDL_GetTicks64() + 100;
+ * while (SDL_GetTicks64() < timeout) {
+ * // ... do work until timeout has elapsed
+ * }
+ * ```
+ *
+ * \returns an unsigned 64-bit value representing the number of milliseconds
+ * since the SDL library initialized.
+ */
+extern DECLSPEC Uint64 SDLCALL SDL_GetTicks64(void);
+
+/**
+ * Compare 32-bit SDL ticks values, and return true if `A` has passed `B`.
+ *
+ * This should be used with results from SDL_GetTicks(), as this macro
+ * attempts to deal with the 32-bit counter wrapping back to zero every ~49
+ * days, but should _not_ be used with SDL_GetTicks64(), which does not have
+ * that problem.
  *
  * For example, if you want to wait 100 ms, you could do this:
  *
- * ```c++
- * Uint32 timeout = SDL_GetTicks() + 100;
+ * ```c
+ * const Uint32 timeout = SDL_GetTicks() + 100;
  * while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
  * // ... do work until timeout has elapsed
  * }
diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index 005f7a7bf0..761d20f175 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -823,3 +823,4 @@
 #define SDL_asprintf SDL_asprintf_REAL
 #define SDL_vasprintf SDL_vasprintf_REAL
 #define SDL_GetWindowICCProfile SDL_GetWindowICCProfile_REAL
+#define SDL_GetTicks64 SDL_GetTicks64_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index f30eb4168a..bafb80b198 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -890,3 +890,4 @@ SDL_DYNAPI_PROC(int,SDL_asprintf,(char **a, SDL_PRINTF_FORMAT_STRING const char
 #endif
 SDL_DYNAPI_PROC(int,SDL_vasprintf,(char **a, const char *b, va_list c),(a,b,c),return)
 SDL_DYNAPI_PROC(void*,SDL_GetWindowICCProfile,(SDL_Window *a, size_t *b),(a,b),return)
+SDL_DYNAPI_PROC(Uint64,SDL_GetTicks64,(void),(),return)
diff --git a/src/timer/SDL_timer.c b/src/timer/SDL_timer.c
index 3ef7b0ace2..559fdf5b2d 100644
--- a/src/timer/SDL_timer.c
+++ b/src/timer/SDL_timer.c
@@ -370,4 +370,14 @@ SDL_RemoveTimer(SDL_TimerID id)
     return canceled;
 }
 
+/* This is a legacy support function; SDL_GetTicks() returns a Uint32,
+ which wraps back to zero every ~49 days. The newer SDL_GetTicks64()
+ doesn't have this problem, so we just wrap that function and clamp to
+ the low 32-bits for binary compatibility. */
+Uint32
+SDL_GetTicks(void)
+{
+ return (Uint32) (SDL_GetTicks64() & 0xFFFFFFFF);
+}
+
 /* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/dummy/SDL_systimer.c b/src/timer/dummy/SDL_systimer.c
index 4c759a0ffb..a3d31eaa0a 100644
--- a/src/timer/dummy/SDL_systimer.c
+++ b/src/timer/dummy/SDL_systimer.c
@@ -41,8 +41,8 @@ SDL_TicksQuit(void)
     ticks_started = SDL_FALSE;
 }
 
-Uint32
-SDL_GetTicks(void)
+Uint64
+SDL_GetTicks64(void)
 {
     if (!ticks_started) {
         SDL_TicksInit();
diff --git a/src/timer/haiku/SDL_systimer.c b/src/timer/haiku/SDL_systimer.c
index 6a07862f7a..38898a9566 100644
--- a/src/timer/haiku/SDL_systimer.c
+++ b/src/timer/haiku/SDL_systimer.c
@@ -47,14 +47,14 @@ SDL_TicksQuit(void)
     ticks_started = SDL_FALSE;
 }
 
-Uint32
-SDL_GetTicks(void)
+Uint64
+SDL_GetTicks64(void)
 {
     if (!ticks_started) {
         SDL_TicksInit();
     }
 
- return ((system_time() - start) / 1000);
+ return (Uint64) ((system_time() - start) / 1000);
 }
 
 Uint64
diff --git a/src/timer/os2/SDL_systimer.c b/src/timer/os2/SDL_systimer.c
index 0ea2218846..ae71b816af 100644
--- a/src/timer/os2/SDL_systimer.c
+++ b/src/timer/os2/SDL_systimer.c
@@ -40,25 +40,31 @@
 typedef unsigned long long ULLONG;
 
 static ULONG ulTmrFreq = 0;
-static ULLONG ullTmrStart;
+static ULLONG ullTmrStart = 0;
+
+/* 32-bit counter fallback...not used if DosTmrQuery* is functioning. */
+static ULONG ulPrevTmr = 0;
+static Uint64 ui64TmrStartOffset = 0; /* Used if 32-bit counter overflows. */
 
 void
 SDL_TicksInit(void)
 {
- ULONG ulRC;
-
- ulRC = DosTmrQueryFreq(&ulTmrFreq);
+ ULONG ulTmrStart; /* for 32-bit fallback. */
+ ULONG ulRC = DosTmrQueryFreq(&ulTmrFreq);
     if (ulRC != NO_ERROR) {
         debug_os2("DosTmrQueryFreq() failed, rc = %u", ulRC);
     } else {
         ulRC = DosTmrQueryTime((PQWORD)&ullTmrStart);
- if (ulRC == NO_ERROR)
+ if (ulRC == NO_ERROR) {
             return;
+ }
         debug_os2("DosTmrQueryTime() failed, rc = %u", ulRC);
     }
 
     ulTmrFreq = 0; /* Error - use DosQuerySysInfo() for timer. */
- DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, (PULONG)&ullTmrStart, sizeof(ULONG));
+ DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, &ulTmrStart, sizeof (ULONG));
+ ullTmrStart = (ULLONG) ulTmrStart;
+ ulPrevTmr = ulTmrStart;
 }
 
 void
@@ -66,24 +72,32 @@ SDL_TicksQuit(void)
 {
 }
 
-Uint32
-SDL_GetTicks(void)
+Uint64
+SDL_GetTicks64(void)
 {
- ULONG ulResult;
- ULLONG ullTmrNow;
+ Uint64 ui64Result;
+ ULLONG ullTmrNow;
 
- if (ulTmrFreq == 0) /* Was not initialized. */
+ if (ulTmrFreq == 0) { /* Was not initialized. */
         SDL_TicksInit();
+ }
 
     if (ulTmrFreq != 0) {
         DosTmrQueryTime((PQWORD)&ullTmrNow);
- ulResult = (ullTmrNow - ullTmrStart) * 1000 / ulTmrFreq;
+ ui64Result = (ullTmrNow - ullTmrStart) * 1000 / ulTmrFreq;
     } else {
- DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, (PULONG)&ullTmrNow, sizeof(ULONG));
- ulResult = (ULONG)ullTmrNow - (ULONG)ullTmrStart;
+ ULONG ulTmrNow;
+ DosQuerySysInfo(QSV_MS_COUNT, QSV_MS_COUNT, &ulTmrNow, sizeof (ULONG));
+ if ( ((ULLONG) ulTmrNow) < ulPrevTmr ) { /* have we overflowed the 32-bit counter since last check? */
+ /* Note that this is incorrect if you went more than ~98 days between calls to SDL_GetTicks64(). */
+ /* One could query QSV_TIME_HIGH and QSV_TIME_LOW here to verify, but it's probably not worth it. */
+ ui64TmrStartOffset += 0xFFFFFFFF;
+ }
+ ui64Result = (((Uint64) ulTmrNow) - ullTmrStart) + ui64TmrStartOffset;
+ ulPrevTmr = ulTmrNow;
     }
 
- return ulResult;
+ return ui64Result;
 }
 
 Uint64
@@ -92,7 +106,7 @@ SDL_GetPerformanceCounter(void)
     QWORD qwTmrNow;
 
     if (ulTmrFreq == 0 || (DosTmrQueryTime(&qwTmrNow) != NO_ERROR))
- return SDL_GetTicks();
+ return SDL_GetTicks64();
 
     return *((Uint64 *)&qwTmrNow);
 }
diff --git a/src/timer/psp/SDL_systimer.c b/src/timer/psp/SDL_systimer.c
index 2829d584be..15d29e494b 100644
--- a/src/timer/psp/SDL_systimer.c
+++ b/src/timer/psp/SDL_systimer.c
@@ -51,24 +51,23 @@ SDL_TicksQuit(void)
     ticks_started = SDL_FALSE;
 }
 
-Uint32 SDL_GetTicks(void)
+Uint64
+SDL_GetTicks64(void)
 {
+ struct timeval now;
+
     if (!ticks_started) {
         SDL_TicksInit();
     }
 
- struct timeval now;
- Uint32 ticks;
-
     gettimeofday(&now, NULL);
- ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
- return(ticks);
+ return (((Uint64)(now.tv_sec-start.tv_sec)) * 1000) + (((Uint64) (now.tv_usec-start.tv_usec)) / 1000);
 }
 
 Uint64
 SDL_GetPerformanceCounter(void)
 {
- return SDL_GetTicks();
+ return SDL_GetTicks64();
 }
 
 Uint64
diff --git a/src/timer/unix/SDL_systimer.c b/src/timer/unix/SDL_systimer.c
index 05db3a9f7a..067d207819 100644
--- a/src/timer/unix/SDL_systimer.c
+++ b/src/timer/unix/SDL_systimer.c
@@ -104,10 +104,11 @@ SDL_TicksQuit(void)
     ticks_started = SDL_FALSE;
 }
 
-Uint32
+Uint64
 SDL_GetTicks(void)
 {
- Uint32 ticks;
+ struct timeval now;
+
     if (!ticks_started) {
         SDL_TicksInit();
     }
@@ -116,21 +117,18 @@ SDL_GetTicks(void)
 #if HAVE_CLOCK_GETTIME
         struct timespec now;
         clock_gettime(SDL_MONOTONIC_CLOCK, &now);
- ticks = (Uint32)((now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec - start_ts.tv_nsec) / 1000000);
+ ticks = (((Uint64) (now.tv_sec - start_ts.tv_sec)) * 1000) + (((Uint64) (now.tv_nsec - start_ts.tv_nsec)) / 1000000);
 #elif defined( __APPLE__ )
- uint64_t now = mach_absolute_time();
- ticks = (Uint32)((((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000);
+ const uint64_t now = mach_absolute_time();
+ return (Uint64) ((((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000);
 #else
         SDL_assert(SDL_FALSE);
- ticks = 0;
+ return 0;
 #endif
- } else {
- struct timeval now;
-
- gettimeofday(&now, NULL);
- ticks = (Uint32)((now.tv_sec - start_tv.tv_sec) * 1000 + (now.tv_usec - start_tv.tv_usec) / 1000);
     }
- return (ticks);
+
+ gettimeofday(&now, NULL);
+ return (((Uint64) (now.tv_sec - start_tv.tv_sec)) * 1000) + (((Uint64) (now.tv_usec - start_tv.tv_usec)) / 1000);
 }
 
 Uint64
@@ -203,7 +201,7 @@ SDL_Delay(Uint32 ms)
     struct timespec elapsed, tv;
 #else
     struct timeval tv;
- Uint32 then, now, elapsed;
+ Uint64 then, now, elapsed;
 #endif
 
     /* Set the timeout interval */
@@ -211,7 +209,7 @@ SDL_Delay(Uint32 ms)
     elapsed.tv_sec = ms / 1000;
     elapsed.tv_nsec = (ms % 1000) * 1000000;
 #else
- then = SDL_GetTicks();
+ then = SDL_GetTicks64();
 #endif
     do {
         errno = 0;
@@ -222,13 +220,13 @@ SDL_Delay(Uint32 ms)
         was_error = nanosleep(&tv, &elapsed);
 #else
         /* Calculate the time interval left (in case of interrupt) */
- now = SDL_GetTicks();
+ now = SDL_GetTicks64();
         elapsed = (now - then);
         then = now;
- if (elapsed >= ms) {
+ if (elapsed >= ((Uint64) ms)) {
             break;
         }
- ms -= elapsed;
+ ms -= (Uint32) elapsed;
         tv.tv_sec = ms / 1000;
         tv.tv_usec = (ms % 1000) * 1000;
 
diff --git a/src/timer/vita/SDL_systimer.c b/src/timer/vita/SDL_systimer.c
index b7cbb22875..5ae02a0522 100644
--- a/src/timer/vita/SDL_systimer.c
+++ b/src/timer/vita/SDL_systimer.c
@@ -51,18 +51,17 @@ SDL_TicksQuit(void)
     ticks_started = SDL_FALSE;
 }
 
-Uint32 SDL_GetTicks(void)
+Uint64
+SDL_GetTicks64(void)
 {
     uint64_t now;
- Uint32 ticks;
 
     if (!ticks_started) {
         SDL_TicksInit();
     }
 
     now = sceKernelGetProcessTimeWide();
- ticks = (now - start)/1000;
- return (ticks);
+ return (Uint64) ((now - start) / 1000);
 }
 
 Uint64
diff --git a/src/timer/windows/SDL_systimer.c b/src/timer/windows/SDL_systimer.c
index 12c373661b..b3e79d6b3c 100644
--- a/src/timer/windows/SDL_systimer.c
+++ b/src/timer/windows/SDL_systimer.c
@@ -33,12 +33,10 @@
 static DWORD start = 0;
 static BOOL ticks_started = FALSE; 
 
-/* Store if a high-resolution performance counter exists on the system */
-static BOOL hires_timer_available;
 /* The first high-resolution ticks value of the application */
-static LARGE_INTEGER hires_start_ticks;
+static LARGE_INTEGER start_ticks;
 /* The number of ticks per second of the high-resolution performance counter */
-static LARGE_INTEGER hires_ticks_per_second;
+static LARGE_INTEGER ticks_per_second;
 
 static void
 SDL_SetSystemTimerResolution(const UINT uPeriod)
@@ -79,6 +77,8 @@ SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValu
 void
 SDL_TicksInit(void)
 {
+ BOOL rc;
+
     if (ticks_started) {
         return;
     }
@@ -90,18 +90,12 @@ SDL_TicksInit(void)
                         SDL_TimerResolutionChanged, NULL);
 
     /* Set first ticks value */
- /* QueryPerformanceCounter has had problems in the past, but lots of games
- use it, so we'll rely on it here.
+ /* QueryPerformanceCounter allegedly is always available and reliable as of WinXP,
+ so we'll rely on it here.
      */
- if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) {
- hires_timer_available = TRUE;
- QueryPerformanceCounter(&hires_start_ticks);
- } else {
- hires_timer_available = FALSE;
-#ifndef __WINRT__
- start = timeGetTime();
-#endif /* __WINRT__ */
- }
+ rc = QueryPerformanceFrequency(&ticks_per_second);
+ SDL_assert(rc != 0); /* this should _never_ fail if you're on XP or later. */
+ QueryPerformanceCounter(&start_ticks);
 }
 
 void
@@ -116,53 +110,37 @@ SDL_TicksQuit(void)
     ticks_started = SDL_FALSE;
 }
 
-Uint32
-SDL_GetTicks(void)
+Uint64
+SDL_GetTicks64(void)
 {
- DWORD now = 0;
- LARGE_INTEGER hires_now;
+ LARGE_INTEGER now;
+ BOOL rc;
 
     if (!ticks_started) {
         SDL_TicksInit();
     }
 
- if (hires_timer_available) {
- QueryPerformanceCounter(&hires_now);
-
- hires_now.QuadPart -= hires_start_ticks.QuadPart;
- hires_now.QuadPart *= 1000;
- hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
-
- return (DWORD) hires_now.QuadPart;
- } else {
-#ifndef __WINRT__
- now = timeGetTime();
-#endif /* __WINRT__ */
- }
-
- return (now - start);
+ rc = QueryPerformanceCounter(&now);
+ SDL_assert(rc != 0); /* this should _never_ fail if you're on XP or later. */
+ return (Uint64) (((now.QuadPart - start_ticks.QuadPart) * 1000) / ticks_per_second.QuadPart);
 }
 
 Uint64
 SDL_GetPerformanceCounter(void)
 {
     LARGE_INTEGER counter;
-
- if (!QueryPerformanceCounter(&counter)) {
- return SDL_GetTicks();
- }
- return counter.QuadPart;
+ const BOOL rc = QueryPerformanceCounter(&counter);
+ SDL_assert(rc != 0); /* this should _never_ fail if you're on XP or later. */
+ return (Uint64) counter.QuadPart;
 }
 
 Uint64
 SDL_GetPerformanceFrequency(void)
 {
     LARGE_INTEGER frequency;
-
- if (!QueryPerformanceFrequency(&frequency)) {
- return 1000;
- }
- return frequency.QuadPart;
+ const BOOL rc = QueryPerformanceFrequency(&frequency);
+ SDL_assert(rc != 0); /* this should _never_ fail if you're on XP or later. */
+ return (Uint64) frequency.QuadPart;
 }
 
 void

````
