SDL_ttf + Armadillo = trouble?

Hi guys,

A distributor wrapped the EXE one of our games with Armadillo, a very
popular anti-cracking tool.

Now, when the wrapped executable is run, it displays the following error
message : ‘Cannot find import; DLL may be missing, corrupt, or wrong
version. File “SDL_ttf.dll”, error 487’

Note that the exe and not the DLL is being modified. The program runs
just fine before being wrapped. They tried copying SDL_ttf.dll to the
Windows directory, but the problem remains.

I’ll investigate on my own, but just in case, is this a known issue? Did
anyone experience this before?

Thanks,
–Gabriel

simple question, what impact does armadillo have on exe’s that depend on dll’s
also, how about when SDL_ttf.dll in the same dir as the exe (or the Windows/System32 dir…)

-LIM-

Gabriel Gambetta wrote:> Hi guys,

A distributor wrapped the EXE one of our games with Armadillo, a very
popular anti-cracking tool.

Now, when the wrapped executable is run, it displays the following error
message : ‘Cannot find import; DLL may be missing, corrupt, or wrong
version. File “SDL_ttf.dll”, error 487’

Note that the exe and not the DLL is being modified. The program runs
just fine before being wrapped. They tried copying SDL_ttf.dll to the
Windows directory, but the problem remains.

I’ll investigate on my own, but just in case, is this a known issue? Did
anyone experience this before?

Thanks,
–Gabriel