SDL_ttf still crashing?

Hi list,

when doing some SDL programming today I noticed SDL_ttf was crashing
with a segfault when the filename TTF_OpenFont(char*) expects does not
exist.

I remember having read a message in this list before about exactly this
problem… and indeed it was very quickly found. 2004-02-23, 23:30 from
Philip D. Bober. He also included a patch. Sam Lantinga said back then
it was fixed in the CVS.

Was it rebroken or just never made it into the stable version? It’s a
really kinda annoying bug…

I’m using SDL_ttf 2.0.6 and SDL 1.2.7.

Greetings,
Johannes

Johannes Bauer wrote:

Was it rebroken or just never made it into the stable version? It’s a
really kinda annoying bug…

I’m using SDL_ttf 2.0.6 and SDL 1.2.7.

I believe there still hasn’t been a new release since then of SDL_ttf.
so it’s still only in the CVS…
I dunno when Sam plans to release a new version, but I do know that
it is time consuming, so give him some slack, and meanwhile, stick
with the CVS version.

-LIM-

I believe there still hasn’t been a new release since then of SDL_ttf.
so it’s still only in the CVS…
I dunno when Sam plans to release a new version

Soon ™
I got the Visual C++ projects updated, but still need to build new
XCode projects, and I tend to do all the SDL_* related libraries that
I support at once, since it’s more efficient that way.

The good news is that Eric Wing just give me Xcode projects for SDL,
and I cleaned them up and have a good handle on what needs to be done
for the SDL_* libraries.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment