SDL_ttf: Sync SDL3_ttf wiki -> header (e62f2)

From e62f2ec32ca6a3b2c7d502424e9ad820d5ba18ce Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 29 Jan 2025 21:51:34 +0000
Subject: [PATCH] Sync SDL3_ttf wiki -> header

[ci skip]
---
 include/SDL3_ttf/SDL_ttf.h | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/include/SDL3_ttf/SDL_ttf.h b/include/SDL3_ttf/SDL_ttf.h
index 18996218..28c60c55 100644
--- a/include/SDL3_ttf/SDL_ttf.h
+++ b/include/SDL3_ttf/SDL_ttf.h
@@ -1567,13 +1567,15 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_LCD(TTF_Font *font, Ui
 /**
  * A text engine used to create text objects.
  *
- * This is a public interface that can be used by applications and libraries to
- * perform customize rendering with text objects. See <SDL3_ttf/SDL_textengine.h> for details.
+ * This is a public interface that can be used by applications and libraries
+ * to perform customize rendering with text objects. See
+ * <SDL3_ttf/SDL_textengine.h> for details.
  *
  * There are three text engines provided with the library:
  *
  * - Drawing to an SDL_Surface, created with TTF_CreateSurfaceTextEngine()
- * - Drawing with an SDL 2D renderer, created with TTF_CreateRendererTextEngine()
+ * - Drawing with an SDL 2D renderer, created with
+ *   TTF_CreateRendererTextEngine()
  * - Drawing with the SDL GPU API, created with TTF_CreateGPUTextEngine()
  *
  * \since This struct is available since SDL_ttf 3.0.0.