The good news : we’ll have to make localized versions of our games in
chinese and japanese!
The bad news : we don’t even use unicode!!!
Now the questions…
I’ll convert my game framework to use SDL_TTF. Is there such a thing as
SDL_TTF2 using FreeType 2.x? I’ve seen it in CVS, is it mature enough
for using yet?
For SDL_TTF and SDL_TTF2; do they support japanese and chinese
characters?
About unicode - I use my own string classes (which wrap a char*). Any
interesting read about how to convert everything to Unicode?
Thanks,
–Gabriel