From 504e287c636e92e795907244d8ac2f427c6cec4b Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 30 Jan 2025 21:18:27 -0800
Subject: [PATCH] You can't use the same TBD framework for macOS and iOS
They have different paths inside the framework and there doesn't seem to be a way to make that conditional on platform.
---
Xcode/SDL_ttf.xcodeproj/project.pbxproj | 14 +-
Xcode/{ => iOS}/SDL3.framework/Headers | 0
Xcode/{ => iOS}/SDL3.framework/Resources | 0
Xcode/{ => iOS}/SDL3.framework/SDL3.tbd | 0
.../SDL3.framework/Versions/A/Headers/SDL.h | 0
.../Versions/A/Headers/SDL_assert.h | 0
.../Versions/A/Headers/SDL_asyncio.h | 0
.../Versions/A/Headers/SDL_atomic.h | 0
.../Versions/A/Headers/SDL_audio.h | 0
.../Versions/A/Headers/SDL_begin_code.h | 0
.../Versions/A/Headers/SDL_bits.h | 0
.../Versions/A/Headers/SDL_blendmode.h | 0
.../Versions/A/Headers/SDL_camera.h | 0
.../Versions/A/Headers/SDL_clipboard.h | 0
.../Versions/A/Headers/SDL_close_code.h | 0
.../Versions/A/Headers/SDL_copying.h | 0
.../Versions/A/Headers/SDL_cpuinfo.h | 0
.../Versions/A/Headers/SDL_dialog.h | 0
.../Versions/A/Headers/SDL_egl.h | 0
.../Versions/A/Headers/SDL_endian.h | 0
.../Versions/A/Headers/SDL_error.h | 0
.../Versions/A/Headers/SDL_events.h | 0
.../Versions/A/Headers/SDL_filesystem.h | 0
.../Versions/A/Headers/SDL_gamepad.h | 0
.../Versions/A/Headers/SDL_gpu.h | 0
.../Versions/A/Headers/SDL_guid.h | 0
.../Versions/A/Headers/SDL_haptic.h | 0
.../Versions/A/Headers/SDL_hidapi.h | 0
.../Versions/A/Headers/SDL_hints.h | 0
.../Versions/A/Headers/SDL_init.h | 0
.../Versions/A/Headers/SDL_intrin.h | 0
.../Versions/A/Headers/SDL_iostream.h | 0
.../Versions/A/Headers/SDL_joystick.h | 0
.../Versions/A/Headers/SDL_keyboard.h | 0
.../Versions/A/Headers/SDL_keycode.h | 0
.../Versions/A/Headers/SDL_loadso.h | 0
.../Versions/A/Headers/SDL_locale.h | 0
.../Versions/A/Headers/SDL_log.h | 0
.../Versions/A/Headers/SDL_main.h | 0
.../Versions/A/Headers/SDL_main_impl.h | 0
.../Versions/A/Headers/SDL_messagebox.h | 0
.../Versions/A/Headers/SDL_metal.h | 0
.../Versions/A/Headers/SDL_misc.h | 0
.../Versions/A/Headers/SDL_mouse.h | 0
.../Versions/A/Headers/SDL_mutex.h | 0
.../Versions/A/Headers/SDL_oldnames.h | 0
.../Versions/A/Headers/SDL_opengl.h | 0
.../Versions/A/Headers/SDL_opengl_glext.h | 0
.../Versions/A/Headers/SDL_opengles.h | 0
.../Versions/A/Headers/SDL_opengles2.h | 0
.../Versions/A/Headers/SDL_opengles2_gl2.h | 0
.../Versions/A/Headers/SDL_opengles2_gl2ext.h | 0
.../A/Headers/SDL_opengles2_gl2platform.h | 0
.../A/Headers/SDL_opengles2_khrplatform.h | 0
.../Versions/A/Headers/SDL_pen.h | 0
.../Versions/A/Headers/SDL_pixels.h | 0
.../Versions/A/Headers/SDL_platform.h | 0
.../Versions/A/Headers/SDL_platform_defines.h | 0
.../Versions/A/Headers/SDL_power.h | 0
.../Versions/A/Headers/SDL_process.h | 0
.../Versions/A/Headers/SDL_properties.h | 0
.../Versions/A/Headers/SDL_rect.h | 0
.../Versions/A/Headers/SDL_render.h | 0
.../Versions/A/Headers/SDL_revision.h | 0
.../Versions/A/Headers/SDL_scancode.h | 0
.../Versions/A/Headers/SDL_sensor.h | 0
.../Versions/A/Headers/SDL_stdinc.h | 0
.../Versions/A/Headers/SDL_storage.h | 0
.../Versions/A/Headers/SDL_surface.h | 0
.../Versions/A/Headers/SDL_system.h | 0
.../Versions/A/Headers/SDL_thread.h | 0
.../Versions/A/Headers/SDL_time.h | 0
.../Versions/A/Headers/SDL_timer.h | 0
.../Versions/A/Headers/SDL_touch.h | 0
.../Versions/A/Headers/SDL_tray.h | 0
.../Versions/A/Headers/SDL_version.h | 0
.../Versions/A/Headers/SDL_video.h | 0
.../Versions/A/Headers/SDL_vulkan.h | 0
.../Versions/A/Resources/Info.plist | 0
.../Versions/A/Resources/LICENSE.txt | 0
.../Versions/A/Resources/README.md | 0
.../SDL3.framework/Versions/A/SDL3.tbd | 14 +-
.../{ => iOS}/SDL3.framework/Versions/Current | 0
Xcode/iOS/build-scripts/iosbuild.sh | 186 -
Xcode/macOS/SDL3.framework/Headers | 1 +
Xcode/macOS/SDL3.framework/Resources | 1 +
Xcode/macOS/SDL3.framework/SDL3.tbd | 1 +
.../SDL3.framework/Versions/A/Headers/SDL.h | 90 +
.../Versions/A/Headers/SDL_assert.h | 660 +
.../Versions/A/Headers/SDL_asyncio.h | 546 +
.../Versions/A/Headers/SDL_atomic.h | 664 +
.../Versions/A/Headers/SDL_audio.h | 2197 +++
.../Versions/A/Headers/SDL_begin_code.h | 486 +
.../Versions/A/Headers/SDL_bits.h | 147 +
.../Versions/A/Headers/SDL_blendmode.h | 202 +
.../Versions/A/Headers/SDL_camera.h | 519 +
.../Versions/A/Headers/SDL_clipboard.h | 331 +
.../Versions/A/Headers/SDL_close_code.h | 41 +
.../Versions/A/Headers/SDL_copying.h | 22 +
.../Versions/A/Headers/SDL_cpuinfo.h | 353 +
.../Versions/A/Headers/SDL_dialog.h | 341 +
.../Versions/A/Headers/SDL_egl.h | 2355 +++
.../Versions/A/Headers/SDL_endian.h | 645 +
.../Versions/A/Headers/SDL_error.h | 226 +
.../Versions/A/Headers/SDL_events.h | 1574 ++
.../Versions/A/Headers/SDL_filesystem.h | 503 +
.../Versions/A/Headers/SDL_gamepad.h | 1509 ++
.../Versions/A/Headers/SDL_gpu.h | 4122 +++++
.../Versions/A/Headers/SDL_guid.h | 102 +
.../Versions/A/Headers/SDL_haptic.h | 1441 ++
.../Versions/A/Headers/SDL_hidapi.h | 552 +
.../Versions/A/Headers/SDL_hints.h | 4448 ++++++
.../Versions/A/Headers/SDL_init.h | 497 +
.../Versions/A/Headers/SDL_intrin.h | 407 +
.../Versions/A/Headers/SDL_iostream.h | 1354 ++
.../Versions/A/Headers/SDL_joystick.h | 1202 ++
.../Versions/A/Headers/SDL_keyboard.h | 609 +
.../Versions/A/Headers/SDL_keycode.h | 343 +
.../Versions/A/Headers/SDL_loadso.h | 145 +
.../Versions/A/Headers/SDL_locale.h | 117 +
.../Versions/A/Headers/SDL_log.h | 529 +
.../Versions/A/Headers/SDL_main.h | 672 +
.../Versions/A/Headers/SDL_main_impl.h | 151 +
.../Versions/A/Headers/SDL_messagebox.h | 226 +
.../Versions/A/Headers/SDL_metal.h | 107 +
.../Versions/A/Headers/SDL_misc.h | 78 +
.../Versions/A/Headers/SDL_mouse.h | 689 +
.../Versions/A/Headers/SDL_mutex.h | 1073 ++
.../Versions/A/Headers/SDL_oldnames.h | 1327 ++
.../Versions/A/Headers/SDL_opengl.h | 3101 ++++
.../Versions/A/Headers/SDL_opengl_glext.h | 13213 ++++++++++++++++
.../Versions/A/Headers/SDL_opengles.h | 38 +
.../Versions/A/Headers/SDL_opengles2.h | 51 +
.../Versions/A/Headers/SDL_opengles2_gl2.h | 656 +
.../Versions/A/Headers/SDL_opengles2_gl2ext.h | 4033 +++++
.../A/Headers/SDL_opengles2_gl2platform.h | 27 +
.../A/Headers/SDL_opengles2_khrplatform.h | 311 +
.../Versions/A/Headers/SDL_pen.h | 127 +
.../Versions/A/Headers/SDL_pixels.h | 1438 ++
.../Versions/A/Headers/SDL_platform.h | 64 +
.../Versions/A/Headers/SDL_platform_defines.h | 478 +
.../Versions/A/Headers/SDL_power.h | 102 +
.../Versions/A/Headers/SDL_process.h | 430 +
.../Versions/A/Headers/SDL_properties.h | 543 +
.../Versions/A/Headers/SDL_rect.h | 507 +
.../Versions/A/Headers/SDL_render.h | 2587 +++
.../Versions/A/Headers/SDL_revision.h | 56 +
.../Versions/A/Headers/SDL_scancode.h | 429 +
.../Versions/A/Headers/SDL_sensor.h | 320 +
.../Versions/A/Headers/SDL_stdinc.h | 6122 +++++++
.../Versions/A/Headers/SDL_storage.h | 681 +
.../Versions/A/Headers/SDL_surface.h | 1430 ++
.../Versions/A/Headers/SDL_system.h | 818 +
.../Versions/A/Headers/SDL_thread.h | 578 +
.../Versions/A/Headers/SDL_time.h | 231 +
.../Versions/A/Headers/SDL_timer.h | 450 +
.../Versions/A/Headers/SDL_touch.h | 184 +
.../Versions/A/Headers/SDL_tray.h | 544 +
.../Versions/A/Headers/SDL_version.h | 183 +
.../Versions/A/Headers/SDL_video.h | 3286 ++++
.../Versions/A/Headers/SDL_vulkan.h | 287 +
.../Versions/A/Resources/Info.plist | 28 +
.../Versions/A/Resources/LICENSE.txt | 18 +
.../Versions/A/Resources/README.md | 17 +
.../macOS/SDL3.framework/Versions/A/SDL3.tbd | 1276 ++
Xcode/macOS/SDL3.framework/Versions/Current | 1 +
Xcode/tvOS/build-scripts/tvosbuild.sh | 128 -
167 files changed, 78263 insertions(+), 329 deletions(-)
rename Xcode/{ => iOS}/SDL3.framework/Headers (100%)
rename Xcode/{ => iOS}/SDL3.framework/Resources (100%)
rename Xcode/{ => iOS}/SDL3.framework/SDL3.tbd (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_assert.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_asyncio.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_atomic.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_audio.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_begin_code.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_bits.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_blendmode.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_camera.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_clipboard.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_close_code.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_copying.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_cpuinfo.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_dialog.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_egl.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_endian.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_error.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_events.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_filesystem.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_gamepad.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_gpu.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_guid.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_haptic.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_hidapi.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_hints.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_init.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_intrin.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_iostream.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_joystick.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_keyboard.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_keycode.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_loadso.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_locale.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_log.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_main.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_main_impl.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_messagebox.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_metal.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_misc.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_mouse.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_mutex.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_oldnames.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengl.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengl_glext.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengles.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengles2.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengles2_gl2.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengles2_gl2ext.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengles2_gl2platform.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_opengles2_khrplatform.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_pen.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_pixels.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_platform.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_platform_defines.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_power.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_process.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_properties.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_rect.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_render.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_revision.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_scancode.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_sensor.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_stdinc.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_storage.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_surface.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_system.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_thread.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_time.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_timer.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_touch.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_tray.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_version.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_video.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Headers/SDL_vulkan.h (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Resources/Info.plist (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Resources/LICENSE.txt (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/Resources/README.md (100%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/A/SDL3.tbd (99%)
rename Xcode/{ => iOS}/SDL3.framework/Versions/Current (100%)
delete mode 100755 Xcode/iOS/build-scripts/iosbuild.sh
create mode 120000 Xcode/macOS/SDL3.framework/Headers
create mode 120000 Xcode/macOS/SDL3.framework/Resources
create mode 120000 Xcode/macOS/SDL3.framework/SDL3.tbd
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_assert.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_asyncio.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_atomic.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_audio.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_begin_code.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_bits.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_blendmode.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_camera.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_clipboard.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_close_code.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_copying.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_cpuinfo.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_dialog.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_egl.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_endian.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_error.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_events.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_filesystem.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_gamepad.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_gpu.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_guid.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_haptic.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_hidapi.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_hints.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_init.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_intrin.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_iostream.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_joystick.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_keyboard.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_keycode.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_loadso.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_locale.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_log.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_main.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_main_impl.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_messagebox.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_metal.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_misc.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_mouse.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_mutex.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_oldnames.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengl.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengl_glext.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengles.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengles2.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengles2_gl2.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengles2_gl2ext.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengles2_gl2platform.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_opengles2_khrplatform.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_pen.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_pixels.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_platform.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_platform_defines.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_power.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_process.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_properties.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_rect.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_render.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_revision.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_scancode.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_sensor.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_stdinc.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_storage.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_surface.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_system.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_thread.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_time.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_timer.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_touch.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_tray.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_version.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_video.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Headers/SDL_vulkan.h
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Resources/Info.plist
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Resources/LICENSE.txt
create mode 100644 Xcode/macOS/SDL3.framework/Versions/A/Resources/README.md
create mode 100755 Xcode/macOS/SDL3.framework/Versions/A/SDL3.tbd
create mode 120000 Xcode/macOS/SDL3.framework/Versions/Current
delete mode 100755 Xcode/tvOS/build-scripts/tvosbuild.sh
diff --git a/Xcode/SDL_ttf.xcodeproj/project.pbxproj b/Xcode/SDL_ttf.xcodeproj/project.pbxproj
index b168f1cf..df9f26f2 100644
--- a/Xcode/SDL_ttf.xcodeproj/project.pbxproj
+++ b/Xcode/SDL_ttf.xcodeproj/project.pbxproj
@@ -66,7 +66,7 @@
F34125C72D491AA800D6C2B7 /* SDL_hashtable_ttf.h in Headers */ = {isa = PBXBuildFile; fileRef = F34125C52D491AA800D6C2B7 /* SDL_hashtable_ttf.h */; };
F34125C82D491AA800D6C2B7 /* SDL_hashtable_ttf.c in Sources */ = {isa = PBXBuildFile; fileRef = F34125C62D491AA800D6C2B7 /* SDL_hashtable_ttf.c */; };
F34126662D4B05F800D6C2B7 /* harfbuzz.cc in Sources */ = {isa = PBXBuildFile; fileRef = F34126652D4B05F800D6C2B7 /* harfbuzz.cc */; };
- F34400402D4033CE003F26D7 /* SDL3.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F344003F2D4033CE003F26D7 /* SDL3.framework */; };
+ F3412A342D4C8DBF00D6C2B7 /* SDL3.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = F3412A332D4C8DBF00D6C2B7 /* SDL3.framework */; };
F344FFBF2D3EB53C003F26D7 /* SDL_gpu_textengine.c in Sources */ = {isa = PBXBuildFile; fileRef = F344FFBE2D3EB53C003F26D7 /* SDL_gpu_textengine.c */; };
F3696FE4278F7107003A7F94 /* sdf.c in Sources */ = {isa = PBXBuildFile; fileRef = F3696FE3278F7107003A7F94 /* sdf.c */; };
F384BB6C261EC0760028A248 /* autofit.c in Sources */ = {isa = PBXBuildFile; fileRef = F384BB6B261EC0760028A248 /* autofit.c */; };
@@ -162,7 +162,7 @@
F34125C52D491AA800D6C2B7 /* SDL_hashtable_ttf.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_hashtable_ttf.h; sourceTree = "<group>"; };
F34125C62D491AA800D6C2B7 /* SDL_hashtable_ttf.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hashtable_ttf.c; sourceTree = "<group>"; };
F34126652D4B05F800D6C2B7 /* harfbuzz.cc */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = harfbuzz.cc; path = ../external/harfbuzz/src/harfbuzz.cc; sourceTree = "<group>"; };
- F344003F2D4033CE003F26D7 /* SDL3.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; path = SDL3.framework; sourceTree = "<group>"; };
+ F3412A332D4C8DBF00D6C2B7 /* SDL3.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL3.framework; path = macOS/SDL3.framework; sourceTree = "<group>"; };
F344FFBE2D3EB53C003F26D7 /* SDL_gpu_textengine.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_gpu_textengine.c; sourceTree = "<group>"; };
F3696FE3278F7107003A7F94 /* sdf.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = sdf.c; path = ../external/freetype/src/sdf/sdf.c; sourceTree = "<group>"; };
F384BB6B261EC0760028A248 /* autofit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = autofit.c; path = ../external/freetype/src/autofit/autofit.c; sourceTree = "<group>"; };
@@ -220,7 +220,7 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
- F34400402D4033CE003F26D7 /* SDL3.framework in Frameworks */,
+ F3412A342D4C8DBF00D6C2B7 /* SDL3.framework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -290,7 +290,7 @@
BE48FD8107AFA26B00BB41DA /* Frameworks */ = {
isa = PBXGroup;
children = (
- F344003F2D4033CE003F26D7 /* SDL3.framework */,
+ F3412A332D4C8DBF00D6C2B7 /* SDL3.framework */,
);
name = Frameworks;
sourceTree = "<group>";
@@ -672,6 +672,9 @@
DYLIB_CURRENT_VERSION = 101.0.0;
DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_TESTABILITY = YES;
+ "FRAMEWORK_SEARCH_PATHS[sdk=appletv*]" = "\"$(PROJECT_DIR)/iOS\"";
+ "FRAMEWORK_SEARCH_PATHS[sdk=iphone*]" = "\"$(PROJECT_DIR)/iOS\"";
+ "FRAMEWORK_SEARCH_PATHS[sdk=macosx*]" = "\"$(PROJECT_DIR)/macOS\"";
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
FT2_BUILD_LIBRARY,
@@ -724,6 +727,9 @@
DYLIB_COMPATIBILITY_VERSION = 101.0.0;
DYLIB_CURRENT_VERSION = 101.0.0;
DYLIB_INSTALL_NAME_BASE = "@rpath";
+ "FRAMEWORK_SEARCH_PATHS[sdk=appletv*]" = "\"$(PROJECT_DIR)/iOS\"";
+ "FRAMEWORK_SEARCH_PATHS[sdk=iphone*]" = "\"$(PROJECT_DIR)/iOS\"";
+ "FRAMEWORK_SEARCH_PATHS[sdk=macosx*]" = "\"$(PROJECT_DIR)/macOS\"";
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
GCC_PREPROCESSOR_DEFINITIONS = (
FT2_BUILD_LIBRARY,
diff --git a/Xcode/SDL3.framework/Headers b/Xcode/iOS/SDL3.framework/Headers
similarity index 100%
rename from Xcode/SDL3.framework/Headers
rename to Xcode/iOS/SDL3.framework/Headers
diff --git a/Xcode/SDL3.framework/Resources b/Xcode/iOS/SDL3.framework/Resources
similarity index 100%
rename from Xcode/SDL3.framework/Resources
rename to Xcode/iOS/SDL3.framework/Resources
diff --git a/Xcode/SDL3.framework/SDL3.tbd b/Xcode/iOS/SDL3.framework/SDL3.tbd
similarity index 100%
rename from Xcode/SDL3.framework/SDL3.tbd
rename to Xcode/iOS/SDL3.framework/SDL3.tbd
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_assert.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_assert.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_assert.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_assert.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_asyncio.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_asyncio.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_asyncio.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_asyncio.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_atomic.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_atomic.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_atomic.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_atomic.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_audio.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_audio.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_audio.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_audio.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_begin_code.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_begin_code.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_begin_code.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_begin_code.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_bits.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_bits.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_bits.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_bits.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_blendmode.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_blendmode.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_blendmode.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_blendmode.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_camera.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_camera.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_camera.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_camera.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_clipboard.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_clipboard.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_clipboard.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_clipboard.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_close_code.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_close_code.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_close_code.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_close_code.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_copying.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_copying.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_copying.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_copying.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_cpuinfo.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_cpuinfo.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_cpuinfo.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_cpuinfo.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_dialog.h b/Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_dialog.h
similarity index 100%
rename from Xcode/SDL3.framework/Versions/A/Headers/SDL_dialog.h
rename to Xcode/iOS/SDL3.framework/Versions/A/Headers/SDL_dialog.h
diff --git a/Xcode/SDL3.framework/Versions/A/Headers/SDL_egl.h b/Xcode/iOS/SDL3.framework/Versions/A/Head
(Patch may be truncated, please check the link at the top of this post.)