From 597e6a685b86023917fa459494dd9244683adec1 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Fri, 25 Nov 2022 13:08:50 -0800
Subject: [PATCH] Update docs/README-macos.md
Co-authored-by: Cameron Cawley <ccawley2011@gmail.com>
---
docs/README-macos.md | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/docs/README-macos.md b/docs/README-macos.md
index da996a307107..ed5dd6c172ad 100644
--- a/docs/README-macos.md
+++ b/docs/README-macos.md
@@ -82,7 +82,8 @@ NSApplicationDelegate implementation:
# Using the Simple DirectMedia Layer with a traditional Makefile
-An existing CMake build system for your SDL app has good chances
+An existing build system for your SDL app has good chances
+
to work almost unchanged on macOS. However, to produce a "real" Mac binary
that you can distribute to users, you need to put the generated binary into a
so called "bundle", which is basically a fancy folder with a name like