SDL: Update dynapi files

From 9eab5195fed560fc5b7af609ef332edbc303971e Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Tue, 16 Mar 2021 16:59:18 +0100
Subject: [PATCH] Update dynapi files

---
 src/dynapi/SDL_dynapi_overrides.h | 1 +
 src/dynapi/SDL_dynapi_procs.h     | 1 +
 2 files changed, 2 insertions(+)

diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index 40c0879340..1175365f48 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -817,3 +817,4 @@
 #define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_REAL
 #define SDL_SetTextureUserData SDL_SetTextureUserData_REAL
 #define SDL_GetTextureUserData SDL_GetTextureUserData_REAL
+#define SDL_RenderGeometry SDL_RenderGeometry_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index 2c894979ad..7c721f8ccb 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -882,3 +882,4 @@ SDL_DYNAPI_PROC(int,SDL_JoystickSendEffect,(SDL_Joystick *a, const void *b, int
 SDL_DYNAPI_PROC(float,SDL_GameControllerGetSensorDataRate,(SDL_GameController *a, SDL_SensorType b),(a,b),return)
 SDL_DYNAPI_PROC(int,SDL_SetTextureUserData,(SDL_Texture *a, void *b),(a,b),return)
 SDL_DYNAPI_PROC(void*,SDL_GetTextureUserData,(SDL_Texture *a),(a),return)
+SDL_DYNAPI_PROC(int,SDL_RenderGeometry,(SDL_Renderer *a, SDL_Texture *b, SDL_Vertex *c, int d, int *e, int f),(a,b,c,d,e,f),return)