From 0fc3574464326b05568f4804d88cbeb66848f3ea Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 1 Jan 2024 13:19:49 -0800
Subject: [PATCH] Updated copyright for 2024
---
LICENSE.txt | 2 +-
VisualC-GDK/tests/testgdk/src/testgdk.cpp | 2 +-
Xcode/SDL/pkg-support/resources/License.txt | 2 +-
build-scripts/gen_audio_channel_conversion.c | 4 ++--
build-scripts/gen_audio_resampler_filter.c | 4 ++--
include/SDL.h | 2 +-
include/SDL_assert.h | 2 +-
include/SDL_atomic.h | 2 +-
include/SDL_audio.h | 2 +-
include/SDL_bits.h | 2 +-
include/SDL_blendmode.h | 2 +-
include/SDL_clipboard.h | 2 +-
include/SDL_config.h | 2 +-
include/SDL_config.h.cmake | 2 +-
include/SDL_config.h.in | 2 +-
include/SDL_config_android.h | 2 +-
include/SDL_config_emscripten.h | 2 +-
include/SDL_config_iphoneos.h | 2 +-
include/SDL_config_macosx.h | 2 +-
include/SDL_config_minimal.h | 2 +-
include/SDL_config_ngage.h | 2 +-
include/SDL_config_os2.h | 2 +-
include/SDL_config_pandora.h | 2 +-
include/SDL_config_windows.h | 2 +-
include/SDL_config_wingdk.h | 2 +-
include/SDL_config_winrt.h | 2 +-
include/SDL_config_xbox.h | 2 +-
include/SDL_copying.h | 2 +-
include/SDL_cpuinfo.h | 2 +-
include/SDL_egl.h | 2 +-
include/SDL_endian.h | 2 +-
include/SDL_error.h | 2 +-
include/SDL_events.h | 2 +-
include/SDL_filesystem.h | 2 +-
include/SDL_gamecontroller.h | 2 +-
include/SDL_gesture.h | 2 +-
include/SDL_guid.h | 2 +-
include/SDL_haptic.h | 2 +-
include/SDL_hidapi.h | 2 +-
include/SDL_hints.h | 2 +-
include/SDL_joystick.h | 2 +-
include/SDL_keyboard.h | 2 +-
include/SDL_keycode.h | 2 +-
include/SDL_loadso.h | 2 +-
include/SDL_locale.h | 2 +-
include/SDL_log.h | 2 +-
include/SDL_main.h | 2 +-
include/SDL_messagebox.h | 2 +-
include/SDL_metal.h | 2 +-
include/SDL_misc.h | 2 +-
include/SDL_mouse.h | 2 +-
include/SDL_mutex.h | 2 +-
include/SDL_name.h | 2 +-
include/SDL_opengl.h | 2 +-
include/SDL_opengles.h | 2 +-
include/SDL_opengles2.h | 2 +-
include/SDL_pixels.h | 2 +-
include/SDL_platform.h | 2 +-
include/SDL_power.h | 2 +-
include/SDL_quit.h | 2 +-
include/SDL_rect.h | 2 +-
include/SDL_render.h | 2 +-
include/SDL_rwops.h | 2 +-
include/SDL_scancode.h | 2 +-
include/SDL_sensor.h | 2 +-
include/SDL_shape.h | 2 +-
include/SDL_stdinc.h | 2 +-
include/SDL_surface.h | 2 +-
include/SDL_system.h | 2 +-
include/SDL_syswm.h | 2 +-
include/SDL_test.h | 2 +-
include/SDL_test_assert.h | 2 +-
include/SDL_test_common.h | 2 +-
include/SDL_test_compare.h | 2 +-
include/SDL_test_crc32.h | 2 +-
include/SDL_test_font.h | 2 +-
include/SDL_test_fuzzer.h | 2 +-
include/SDL_test_harness.h | 2 +-
include/SDL_test_images.h | 2 +-
include/SDL_test_log.h | 2 +-
include/SDL_test_md5.h | 2 +-
include/SDL_test_memory.h | 2 +-
include/SDL_test_random.h | 2 +-
include/SDL_thread.h | 2 +-
include/SDL_timer.h | 2 +-
include/SDL_touch.h | 2 +-
include/SDL_types.h | 2 +-
include/SDL_version.h | 2 +-
include/SDL_video.h | 2 +-
include/begin_code.h | 2 +-
include/close_code.h | 2 +-
src/SDL.c | 2 +-
src/SDL_assert.c | 2 +-
src/SDL_assert_c.h | 2 +-
src/SDL_dataqueue.c | 2 +-
src/SDL_dataqueue.h | 2 +-
src/SDL_error.c | 2 +-
src/SDL_error_c.h | 2 +-
src/SDL_guid.c | 2 +-
src/SDL_hints.c | 2 +-
src/SDL_hints_c.h | 2 +-
src/SDL_internal.h | 2 +-
src/SDL_list.c | 2 +-
src/SDL_list.h | 2 +-
src/SDL_log.c | 2 +-
src/SDL_log_c.h | 2 +-
src/SDL_utils.c | 2 +-
src/SDL_utils_c.h | 2 +-
src/atomic/SDL_atomic.c | 2 +-
src/atomic/SDL_spinlock.c | 2 +-
src/audio/SDL_audio.c | 2 +-
src/audio/SDL_audio_c.h | 2 +-
src/audio/SDL_audio_channel_converters.h | 2 +-
src/audio/SDL_audio_resampler_filter.h | 2 +-
src/audio/SDL_audiocvt.c | 2 +-
src/audio/SDL_audiodev.c | 2 +-
src/audio/SDL_audiodev_c.h | 2 +-
src/audio/SDL_audiotypecvt.c | 2 +-
src/audio/SDL_mixer.c | 2 +-
src/audio/SDL_sysaudio.h | 2 +-
src/audio/SDL_wave.c | 2 +-
src/audio/SDL_wave.h | 2 +-
src/audio/aaudio/SDL_aaudio.c | 2 +-
src/audio/aaudio/SDL_aaudio.h | 2 +-
src/audio/aaudio/SDL_aaudiofuncs.h | 2 +-
src/audio/alsa/SDL_alsa_audio.c | 2 +-
src/audio/alsa/SDL_alsa_audio.h | 2 +-
src/audio/android/SDL_androidaudio.c | 2 +-
src/audio/android/SDL_androidaudio.h | 2 +-
src/audio/arts/SDL_artsaudio.c | 2 +-
src/audio/arts/SDL_artsaudio.h | 2 +-
src/audio/coreaudio/SDL_coreaudio.h | 2 +-
src/audio/coreaudio/SDL_coreaudio.m | 2 +-
src/audio/directsound/SDL_directsound.c | 2 +-
src/audio/directsound/SDL_directsound.h | 2 +-
src/audio/disk/SDL_diskaudio.c | 2 +-
src/audio/disk/SDL_diskaudio.h | 2 +-
src/audio/dsp/SDL_dspaudio.c | 2 +-
src/audio/dsp/SDL_dspaudio.h | 2 +-
src/audio/dummy/SDL_dummyaudio.c | 2 +-
src/audio/dummy/SDL_dummyaudio.h | 2 +-
src/audio/emscripten/SDL_emscriptenaudio.c | 2 +-
src/audio/emscripten/SDL_emscriptenaudio.h | 2 +-
src/audio/esd/SDL_esdaudio.c | 2 +-
src/audio/esd/SDL_esdaudio.h | 2 +-
src/audio/fusionsound/SDL_fsaudio.c | 2 +-
src/audio/fusionsound/SDL_fsaudio.h | 2 +-
src/audio/haiku/SDL_haikuaudio.cc | 2 +-
src/audio/haiku/SDL_haikuaudio.h | 2 +-
src/audio/jack/SDL_jackaudio.c | 2 +-
src/audio/jack/SDL_jackaudio.h | 2 +-
src/audio/n3ds/SDL_n3dsaudio.c | 2 +-
src/audio/n3ds/SDL_n3dsaudio.h | 2 +-
src/audio/nacl/SDL_naclaudio.c | 2 +-
src/audio/nacl/SDL_naclaudio.h | 2 +-
src/audio/nas/SDL_nasaudio.c | 2 +-
src/audio/nas/SDL_nasaudio.h | 2 +-
src/audio/netbsd/SDL_netbsdaudio.c | 2 +-
src/audio/netbsd/SDL_netbsdaudio.h | 2 +-
src/audio/openslES/SDL_openslES.c | 2 +-
src/audio/openslES/SDL_openslES.h | 2 +-
src/audio/os2/SDL_os2audio.c | 2 +-
src/audio/os2/SDL_os2audio.h | 2 +-
src/audio/paudio/SDL_paudio.c | 2 +-
src/audio/paudio/SDL_paudio.h | 2 +-
src/audio/pipewire/SDL_pipewire.c | 2 +-
src/audio/pipewire/SDL_pipewire.h | 2 +-
src/audio/ps2/SDL_ps2audio.c | 2 +-
src/audio/ps2/SDL_ps2audio.h | 2 +-
src/audio/psp/SDL_pspaudio.c | 2 +-
src/audio/psp/SDL_pspaudio.h | 2 +-
src/audio/pulseaudio/SDL_pulseaudio.c | 2 +-
src/audio/pulseaudio/SDL_pulseaudio.h | 2 +-
src/audio/qsa/SDL_qsa_audio.c | 2 +-
src/audio/qsa/SDL_qsa_audio.h | 2 +-
src/audio/sndio/SDL_sndioaudio.c | 2 +-
src/audio/sndio/SDL_sndioaudio.h | 2 +-
src/audio/sun/SDL_sunaudio.c | 2 +-
src/audio/sun/SDL_sunaudio.h | 2 +-
src/audio/vita/SDL_vitaaudio.c | 2 +-
src/audio/vita/SDL_vitaaudio.h | 2 +-
src/audio/wasapi/SDL_wasapi.c | 2 +-
src/audio/wasapi/SDL_wasapi.h | 2 +-
src/audio/wasapi/SDL_wasapi_win32.c | 2 +-
src/audio/wasapi/SDL_wasapi_winrt.cpp | 2 +-
src/audio/winmm/SDL_winmm.c | 2 +-
src/audio/winmm/SDL_winmm.h | 2 +-
src/core/android/SDL_android.c | 2 +-
src/core/android/SDL_android.h | 2 +-
src/core/freebsd/SDL_evdev_kbd_freebsd.c | 2 +-
src/core/gdk/SDL_gdk.cpp | 2 +-
src/core/gdk/SDL_gdk.h | 2 +-
src/core/linux/SDL_dbus.c | 2 +-
src/core/linux/SDL_dbus.h | 2 +-
src/core/linux/SDL_evdev.c | 2 +-
src/core/linux/SDL_evdev.h | 2 +-
src/core/linux/SDL_evdev_capabilities.c | 2 +-
src/core/linux/SDL_evdev_capabilities.h | 2 +-
src/core/linux/SDL_evdev_kbd.c | 2 +-
src/core/linux/SDL_evdev_kbd.h | 2 +-
src/core/linux/SDL_evdev_kbd_default_accents.h | 2 +-
src/core/linux/SDL_evdev_kbd_default_keymap.h | 2 +-
src/core/linux/SDL_fcitx.c | 2 +-
src/core/linux/SDL_fcitx.h | 2 +-
src/core/linux/SDL_ibus.c | 2 +-
src/core/linux/SDL_ibus.h | 2 +-
src/core/linux/SDL_ime.c | 2 +-
src/core/linux/SDL_ime.h | 2 +-
src/core/linux/SDL_sandbox.c | 2 +-
src/core/linux/SDL_sandbox.h | 2 +-
src/core/linux/SDL_threadprio.c | 2 +-
src/core/linux/SDL_udev.c | 2 +-
src/core/linux/SDL_udev.h | 2 +-
src/core/openbsd/SDL_wscons.h | 2 +-
src/core/openbsd/SDL_wscons_kbd.c | 2 +-
src/core/openbsd/SDL_wscons_mouse.c | 2 +-
src/core/os2/SDL_os2.c | 2 +-
src/core/os2/SDL_os2.h | 2 +-
src/core/os2/geniconv/geniconv.c | 2 +-
src/core/os2/geniconv/geniconv.h | 2 +-
src/core/os2/geniconv/os2cp.c | 2 +-
src/core/os2/geniconv/os2cp.h | 2 +-
src/core/os2/geniconv/os2iconv.c | 2 +-
src/core/os2/geniconv/sys2utf8.c | 2 +-
src/core/os2/geniconv/test.c | 2 +-
src/core/unix/SDL_poll.c | 2 +-
src/core/unix/SDL_poll.h | 2 +-
src/core/windows/SDL_directx.h | 2 +-
src/core/windows/SDL_hid.c | 2 +-
src/core/windows/SDL_hid.h | 2 +-
src/core/windows/SDL_immdevice.c | 2 +-
src/core/windows/SDL_immdevice.h | 2 +-
src/core/windows/SDL_windows.c | 2 +-
src/core/windows/SDL_windows.h | 2 +-
src/core/windows/SDL_xinput.c | 2 +-
src/core/windows/SDL_xinput.h | 2 +-
src/core/winrt/SDL_winrtapp_common.cpp | 2 +-
src/core/winrt/SDL_winrtapp_common.h | 2 +-
src/core/winrt/SDL_winrtapp_direct3d.cpp | 2 +-
src/core/winrt/SDL_winrtapp_direct3d.h | 2 +-
src/core/winrt/SDL_winrtapp_xaml.cpp | 2 +-
src/core/winrt/SDL_winrtapp_xaml.h | 2 +-
src/cpuinfo/SDL_cpuinfo.c | 2 +-
src/dynapi/SDL_dynapi.c | 2 +-
src/dynapi/SDL_dynapi.h | 2 +-
src/dynapi/SDL_dynapi_overrides.h | 2 +-
src/dynapi/SDL_dynapi_procs.h | 2 +-
src/dynapi/gendynapi.pl | 2 +-
src/events/SDL_clipboardevents.c | 2 +-
src/events/SDL_clipboardevents_c.h | 2 +-
src/events/SDL_displayevents.c | 2 +-
src/events/SDL_displayevents_c.h | 2 +-
src/events/SDL_dropevents.c | 2 +-
src/events/SDL_dropevents_c.h | 2 +-
src/events/SDL_events.c | 2 +-
src/events/SDL_events_c.h | 2 +-
src/events/SDL_gesture.c | 2 +-
src/events/SDL_gesture_c.h | 2 +-
src/events/SDL_keyboard.c | 2 +-
src/events/SDL_keyboard_c.h | 2 +-
src/events/SDL_keysym_to_scancode.c | 2 +-
src/events/SDL_keysym_to_scancode_c.h | 2 +-
src/events/SDL_mouse.c | 2 +-
src/events/SDL_mouse_c.h | 2 +-
src/events/SDL_quit.c | 2 +-
src/events/SDL_scancode_tables.c | 2 +-
src/events/SDL_scancode_tables_c.h | 2 +-
src/events/SDL_touch.c | 2 +-
src/events/SDL_touch_c.h | 2 +-
src/events/SDL_windowevents.c | 2 +-
src/events/SDL_windowevents_c.h | 2 +-
src/events/blank_cursor.h | 2 +-
src/events/default_cursor.h | 2 +-
src/events/scancodes_ascii.h | 2 +-
src/events/scancodes_darwin.h | 2 +-
src/events/scancodes_linux.h | 2 +-
src/events/scancodes_windows.h | 2 +-
src/events/scancodes_xfree86.h | 2 +-
src/file/SDL_rwops.c | 2 +-
src/file/cocoa/SDL_rwopsbundlesupport.h | 2 +-
src/file/cocoa/SDL_rwopsbundlesupport.m | 2 +-
src/file/n3ds/SDL_rwopsromfs.c | 2 +-
src/file/n3ds/SDL_rwopsromfs.h | 2 +-
src/filesystem/android/SDL_sysfilesystem.c | 2 +-
src/filesystem/cocoa/SDL_sysfilesystem.m | 2 +-
src/filesystem/dummy/SDL_sysfilesystem.c | 2 +-
src/filesystem/emscripten/SDL_sysfilesystem.c | 2 +-
src/filesystem/gdk/SDL_sysfilesystem.cpp | 2 +-
src/filesystem/haiku/SDL_sysfilesystem.cc | 2 +-
src/filesystem/n3ds/SDL_sysfilesystem.c | 2 +-
src/filesystem/nacl/SDL_sysfilesystem.c | 2 +-
src/filesystem/os2/SDL_sysfilesystem.c | 2 +-
src/filesystem/ps2/SDL_sysfilesystem.c | 2 +-
src/filesystem/psp/SDL_sysfilesystem.c | 2 +-
src/filesystem/riscos/SDL_sysfilesystem.c | 2 +-
src/filesystem/unix/SDL_sysfilesystem.c | 2 +-
src/filesystem/vita/SDL_sysfilesystem.c | 2 +-
src/filesystem/windows/SDL_sysfilesystem.c | 2 +-
src/filesystem/winrt/SDL_sysfilesystem.cpp | 2 +-
src/haptic/SDL_haptic.c | 2 +-
src/haptic/SDL_haptic_c.h | 2 +-
src/haptic/SDL_syshaptic.h | 2 +-
src/haptic/android/SDL_syshaptic.c | 2 +-
src/haptic/darwin/SDL_syshaptic.c | 2 +-
src/haptic/darwin/SDL_syshaptic_c.h | 2 +-
src/haptic/dummy/SDL_syshaptic.c | 2 +-
src/haptic/linux/SDL_syshaptic.c | 2 +-
src/haptic/windows/SDL_dinputhaptic.c | 2 +-
src/haptic/windows/SDL_dinputhaptic_c.h | 2 +-
src/haptic/windows/SDL_windowshaptic.c | 2 +-
src/haptic/windows/SDL_windowshaptic_c.h | 2 +-
src/haptic/windows/SDL_xinputhaptic.c | 2 +-
src/haptic/windows/SDL_xinputhaptic_c.h | 2 +-
src/hidapi/SDL_hidapi.c | 2 +-
src/hidapi/SDL_hidapi_c.h | 2 +-
src/joystick/SDL_gamecontroller.c | 2 +-
src/joystick/SDL_gamecontrollerdb.h | 2 +-
src/joystick/SDL_joystick.c | 2 +-
src/joystick/SDL_joystick_c.h | 2 +-
src/joystick/SDL_steam_virtual_gamepad.c | 2 +-
src/joystick/SDL_steam_virtual_gamepad.h | 2 +-
src/joystick/SDL_sysjoystick.h | 2 +-
src/joystick/android/SDL_sysjoystick.c | 2 +-
src/joystick/android/SDL_sysjoystick_c.h | 2 +-
src/joystick/bsd/SDL_bsdjoystick.c | 2 +-
src/joystick/darwin/SDL_iokitjoystick.c | 2 +-
src/joystick/darwin/SDL_iokitjoystick_c.h | 2 +-
src/joystick/dummy/SDL_sysjoystick.c | 2 +-
src/joystick/emscripten/SDL_sysjoystick.c | 2 +-
src/joystick/emscripten/SDL_sysjoystick_c.h | 2 +-
src/joystick/haiku/SDL_haikujoystick.cc | 2 +-
src/joystick/hidapi/SDL_hidapi_combined.c | 2 +-
src/joystick/hidapi/SDL_hidapi_gamecube.c | 2 +-
src/joystick/hidapi/SDL_hidapi_luna.c | 2 +-
src/joystick/hidapi/SDL_hidapi_nintendo.h | 2 +-
src/joystick/hidapi/SDL_hidapi_ps3.c | 2 +-
src/joystick/hidapi/SDL_hidapi_ps4.c | 2 +-
src/joystick/hidapi/SDL_hidapi_ps5.c | 2 +-
src/joystick/hidapi/SDL_hidapi_rumble.c | 2 +-
src/joystick/hidapi/SDL_hidapi_rumble.h | 2 +-
src/joystick/hidapi/SDL_hidapi_shield.c | 2 +-
src/joystick/hidapi/SDL_hidapi_stadia.c | 2 +-
src/joystick/hidapi/SDL_hidapi_steam.c | 2 +-
src/joystick/hidapi/SDL_hidapi_switch.c | 2 +-
src/joystick/hidapi/SDL_hidapi_wii.c | 2 +-
src/joystick/hidapi/SDL_hidapi_xbox360.c | 2 +-
src/joystick/hidapi/SDL_hidapi_xbox360w.c | 2 +-
src/joystick/hidapi/SDL_hidapi_xboxone.c | 2 +-
src/joystick/hidapi/SDL_hidapijoystick.c | 2 +-
src/joystick/hidapi/SDL_hidapijoystick_c.h | 2 +-
src/joystick/iphoneos/SDL_mfijoystick.m | 2 +-
src/joystick/iphoneos/SDL_mfijoystick_c.h | 2 +-
src/joystick/linux/SDL_sysjoystick.c | 2 +-
src/joystick/linux/SDL_sysjoystick_c.h | 2 +-
src/joystick/n3ds/SDL_sysjoystick.c | 2 +-
src/joystick/os2/SDL_os2joystick.c | 2 +-
src/joystick/ps2/SDL_sysjoystick.c | 2 +-
src/joystick/psp/SDL_sysjoystick.c | 2 +-
src/joystick/steam/SDL_steamcontroller.c | 2 +-
src/joystick/steam/SDL_steamcontroller.h | 2 +-
src/joystick/usb_ids.h | 2 +-
src/joystick/virtual/SDL_virtualjoystick.c | 2 +-
src/joystick/virtual/SDL_virtualjoystick_c.h | 2 +-
src/joystick/vita/SDL_sysjoystick.c | 2 +-
src/joystick/windows/SDL_dinputjoystick.c | 2 +-
src/joystick/windows/SDL_dinputjoystick_c.h | 2 +-
src/joystick/windows/SDL_rawinputjoystick.c | 2 +-
src/joystick/windows/SDL_rawinputjoystick_c.h | 2 +-
src/joystick/windows/SDL_windows_gaming_input.c | 2 +-
src/joystick/windows/SDL_windowsjoystick.c | 2 +-
src/joystick/windows/SDL_windowsjoystick_c.h | 2 +-
src/joystick/windows/SDL_xinputjoystick.c | 2 +-
src/joystick/windows/SDL_xinputjoystick_c.h | 2 +-
src/libm/math_libm.h | 2 +-
src/loadso/dlopen/SDL_sysloadso.c | 2 +-
src/loadso/dummy/SDL_sysloadso.c | 2 +-
src/loadso/os2/SDL_sysloadso.c | 2 +-
src/loadso/windows/SDL_sysloadso.c | 2 +-
src/locale/SDL_locale.c | 2 +-
src/locale/SDL_syslocale.h | 2 +-
src/locale/android/SDL_syslocale.c | 2 +-
src/locale/dummy/SDL_syslocale.c | 2 +-
src/locale/emscripten/SDL_syslocale.c | 2 +-
src/locale/haiku/SDL_syslocale.cc | 2 +-
src/locale/macosx/SDL_syslocale.m | 2 +-
src/locale/n3ds/SDL_syslocale.c | 2 +-
src/locale/unix/SDL_syslocale.c | 2 +-
src/locale/vita/SDL_syslocale.c | 2 +-
src/locale/windows/SDL_syslocale.c | 2 +-
src/locale/winrt/SDL_syslocale.c | 2 +-
src/main/gdk/SDL_gdk_main.c | 2 +-
src/main/haiku/SDL_BApp.h | 2 +-
src/main/haiku/SDL_BeApp.cc | 2 +-
src/main/haiku/SDL_BeApp.h | 2 +-
src/main/n3ds/SDL_n3ds_main.c | 2 +-
src/main/nacl/SDL_nacl_main.c | 2 +-
src/main/windows/version.rc | 2 +-
src/misc/SDL_sysurl.h | 2 +-
src/misc/SDL_url.c | 2 +-
src/misc/android/SDL_sysurl.c | 2 +-
src/misc/dummy/SDL_sysurl.c | 2 +-
src/misc/emscripten/SDL_sysurl.c | 2 +-
src/misc/haiku/SDL_sysurl.cc | 2 +-
src/misc/ios/SDL_sysurl.m | 2 +-
src/misc/macosx/SDL_sysurl.m | 2 +-
src/misc/riscos/SDL_sysurl.c | 2 +-
src/misc/unix/SDL_sysurl.c | 2 +-
src/misc/vita/SDL_sysurl.c | 2 +-
src/misc/windows/SDL_sysurl.c | 2 +-
src/misc/winrt/SDL_sysurl.cpp | 2 +-
src/power/SDL_power.c | 2 +-
src/power/SDL_syspower.h | 2 +-
src/power/android/SDL_syspower.c | 2 +-
src/power/emscripten/SDL_syspower.c | 2 +-
src/power/haiku/SDL_syspower.c | 2 +-
src/power/linux/SDL_syspower.c | 2 +-
src/power/macosx/SDL_syspower.c | 2 +-
src/power/n3ds/SDL_syspower.c | 2 +-
src/power/psp/SDL_syspower.c | 2 +-
src/power/uikit/SDL_syspower.h | 2 +-
src/power/uikit/SDL_syspower.m | 2 +-
src/power/vita/SDL_syspower.c | 2 +-
src/power/windows/SDL_syspower.c | 2 +-
src/power/winrt/SDL_syspower.cpp | 2 +-
src/render/SDL_d3dmath.c | 2 +-
src/render/SDL_d3dmath.h | 2 +-
src/render/SDL_render.c | 2 +-
src/render/SDL_sysrender.h | 2 +-
src/render/SDL_yuv_sw.c | 2 +-
src/render/SDL_yuv_sw_c.h | 2 +-
src/render/direct3d/SDL_render_d3d.c | 2 +-
src/render/direct3d/SDL_shaders_d3d.c | 2 +-
src/render/direct3d/SDL_shaders_d3d.h | 2 +-
src/render/direct3d11/SDL_render_d3d11.c | 2 +-
src/render/direct3d11/SDL_render_winrt.cpp | 2 +-
src/render/direct3d11/SDL_render_winrt.h | 2 +-
src/render/direct3d11/SDL_shaders_d3d11.c | 2 +-
src/render/direct3d11/SDL_shaders_d3d11.h | 2 +-
src/render/direct3d12/SDL_render_d3d12.c | 2 +-
src/render/direct3d12/SDL_render_d3d12_xbox.cpp | 2 +-
src/render/direct3d12/SDL_render_d3d12_xbox.h | 2 +-
src/render/direct3d12/SDL_shaders_d3d12.c | 2 +-
src/render/direct3d12/SDL_shaders_d3d12.h | 2 +-
src/render/direct3d12/SDL_shaders_d3d12_xboxone.cpp | 2 +-
src/render/direct3d12/SDL_shaders_d3d12_xboxseries.cpp | 2 +-
src/render/metal/SDL_render_metal.m | 2 +-
src/render/opengl/SDL_glfuncs.h | 2 +-
src/render/opengl/SDL_render_gl.c | 2 +-
src/render/opengl/SDL_shaders_gl.c | 2 +-
src/render/opengl/SDL_shaders_gl.h | 2 +-
src/render/opengles/SDL_glesfuncs.h | 2 +-
src/render/opengles/SDL_render_gles.c | 2 +-
src/render/opengles2/SDL_gles2funcs.h | 2 +-
src/render/opengles2/SDL_render_gles2.c | 2 +-
src/render/opengles2/SDL_shaders_gles2.c | 2 +-
src/render/opengles2/SDL_shaders_gles2.h | 2 +-
src/render/ps2/SDL_render_ps2.c | 2 +-
src/render/psp/SDL_render_psp.c | 2 +-
src/render/software/SDL_blendfillrect.c | 2 +-
src/render/software/SDL_blendfillrect.h | 2 +-
src/render/software/SDL_blendline.c | 2 +-
src/render/software/SDL_blendline.h | 2 +-
src/render/software/SDL_blendpoint.c | 2 +-
src/render/software/SDL_blendpoint.h | 2 +-
src/render/software/SDL_draw.h | 2 +-
src/render/software/SDL_drawline.c | 2 +-
src/render/software/SDL_drawline.h | 2 +-
src/render/software/SDL_drawpoint.c | 2 +-
src/render/software/SDL_drawpoint.h | 2 +-
src/render/software/SDL_render_sw.c | 2 +-
src/render/software/SDL_render_sw_c.h | 2 +-
src/render/software/SDL_rotate.h | 2 +-
src/render/software/SDL_triangle.c | 2 +-
src/render/software/SDL_triangle.h | 2 +-
src/render/vitagxm/SDL_render_vita_gxm.c | 2 +-
src/render/vitagxm/SDL_render_vita_gxm_memory.c | 2 +-
src/render/vitagxm/SDL_render_vita_gxm_memory.h | 2 +-
src/render/vitagxm/SDL_render_vita_gxm_shaders.h | 2 +-
src/render/vitagxm/SDL_render_vita_gxm_tools.c | 2 +-
src/render/vitagxm/SDL_render_vita_gxm_tools.h | 2 +-
src/render/vitagxm/SDL_render_vita_gxm_types.h | 2 +-
src/sensor/SDL_sensor.c | 2 +-
src/sensor/SDL_sensor_c.h | 2 +-
src/sensor/SDL_syssensor.h | 2 +-
src/sensor/android/SDL_androidsensor.c | 2 +-
src/sensor/android/SDL_androidsensor.h | 2 +-
src/sensor/coremotion/SDL_coremotionsensor.h | 2 +-
src/sensor/coremotion/SDL_coremotionsensor.m | 2 +-
src/sensor/dummy/SDL_dummysensor.c | 2 +-
src/sensor/dummy/SDL_dummysensor.h | 2 +-
src/sensor/n3ds/SDL_n3dssensor.c | 2 +-
src/sensor/vita/SDL_vitasensor.c | 2 +-
src/sensor/vita/SDL_vitasensor.h | 2 +-
src/sensor/windows/SDL_windowssensor.c | 2 +-
src/sensor/windows/SDL_windowssensor.h | 2 +-
src/stdlib/SDL_crc16.c | 2 +-
src/stdlib/SDL_crc32.c | 2 +-
src/stdlib/SDL_getenv.c | 2 +-
src/stdlib/SDL_iconv.c | 2 +-
src/stdlib/SDL_malloc.c | 2 +-
src/stdlib/SDL_mslibc.c
(Patch may be truncated, please check the link at the top of this post.)