SDL: updated dynapi after latest api addition

From c9889fb013f83711ba6220ff93cf76bf4d5df2a7 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Fri, 24 Oct 2025 21:11:50 +0300
Subject: [PATCH] updated dynapi after latest api addition

---
 src/dynapi/SDL2.exports           | 1 +
 src/dynapi/SDL_dynapi_overrides.h | 1 +
 src/dynapi/SDL_dynapi_procs.h     | 3 +++
 3 files changed, 5 insertions(+)

diff --git a/src/dynapi/SDL2.exports b/src/dynapi/SDL2.exports
index 5b67182783530..0461d1daf0e1b 100644
--- a/src/dynapi/SDL2.exports
+++ b/src/dynapi/SDL2.exports
@@ -872,3 +872,4 @@
 ++'_SDL_DestroyWindowSurface'.'SDL2.dll'.'SDL_DestroyWindowSurface'
 # ++'_SDL_GDKGetDefaultUser'.'SDL2.dll'.'SDL_GDKGetDefaultUser'
 ++'_SDL_GameControllerGetSteamHandle'.'SDL2.dll'.'SDL_GameControllerGetSteamHandle'
+# ++'_SDL_WinRTGetProtocolActivationURI'.'SDL2.dll'.'SDL_WinRTGetProtocolActivationURI'
diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index f26569b13b4a2..e8e0f58b6bd8c 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -898,3 +898,4 @@
 #define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
 #define SDL_GDKGetDefaultUser SDL_GDKGetDefaultUser_REAL
 #define SDL_GameControllerGetSteamHandle SDL_GameControllerGetSteamHandle_REAL
+#define SDL_WinRTGetProtocolActivationURI SDL_WinRTGetProtocolActivationURI_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index db61f475f0bd3..2f6b729051ffd 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -985,3 +985,6 @@ SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return)
 SDL_DYNAPI_PROC(int,SDL_GDKGetDefaultUser,(XUserHandle *a),(a),return)
 #endif
 SDL_DYNAPI_PROC(Uint64,SDL_GameControllerGetSteamHandle,(SDL_GameController *a),(a),return)
+#if defined(__WINRT__)
+SDL_DYNAPI_PROC(char*,SDL_WinRTGetProtocolActivationURI,(void),(),return)
+#endif