SDL: Use common generic syscond for platforms with no cond implementation

From 884c21c5651443349ea0627e338c7d8ef695fa55 Mon Sep 17 00:00:00 2001
From: Julian Uy <[EMAIL REDACTED]>
Date: Sun, 24 Dec 2023 12:39:24 +0000
Subject: [PATCH] Use common generic syscond for platforms with no cond
 implementation

---
 CMakeLists.txt                |  17 ++-
 src/thread/psp/SDL_syscond.c  | 218 ----------------------------------
 src/thread/vita/SDL_syscond.c | 218 ----------------------------------
 3 files changed, 13 insertions(+), 440 deletions(-)
 delete mode 100644 src/thread/psp/SDL_syscond.c
 delete mode 100644 src/thread/vita/SDL_syscond.c

diff --git a/CMakeLists.txt b/CMakeLists.txt
index adec587c48aa..3bfb67d0c3f3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2530,7 +2530,7 @@ elseif(VITA)
       ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c
       ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syssem.c
       ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_systhread.c
-      ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syscond.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
       ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
     set(HAVE_SDL_THREADS TRUE)
   endif()
@@ -2682,7 +2682,10 @@ elseif(PSP)
   endif()
   if(SDL_THREADS)
     set(SDL_THREAD_PSP 1)
-    file(GLOB PSP_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL2_SOURCE_DIR}/src/thread/psp/*.c)
+    file(GLOB PSP_THREAD_SOURCES
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
+      ${SDL2_SOURCE_DIR}/src/thread/psp/*.c)
     list(APPEND SOURCE_FILES ${PSP_THREAD_SOURCES})
     set(HAVE_SDL_THREADS TRUE)
   endif()
@@ -2743,7 +2746,11 @@ elseif(PS2)
   endif()
   if(SDL_THREADS)
     set(SDL_THREAD_PS2 1)
-    file(GLOB PS2_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c ${SDL2_SOURCE_DIR}/src/thread/ps2/*.c)
+    file(GLOB PS2_THREAD_SOURCES
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c
+      ${SDL2_SOURCE_DIR}/src/thread/ps2/*.c)
     list(APPEND SOURCE_FILES ${PS2_THREAD_SOURCES})
     set(HAVE_SDL_THREADS TRUE)
   endif()
@@ -2874,7 +2881,9 @@ elseif(N3DS)
   if(SDL_THREADS)
     set(SDL_THREAD_N3DS 1)
     file(GLOB N3DS_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/n3ds/*.c)
-    list(APPEND SOURCE_FILES ${N3DS_THREAD_SOURCES} ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
+    list(APPEND SOURCE_FILES ${N3DS_THREAD_SOURCES}
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c)
     set(HAVE_SDL_THREADS TRUE)
   endif()
 
diff --git a/src/thread/psp/SDL_syscond.c b/src/thread/psp/SDL_syscond.c
deleted file mode 100644
index 1c924126d38e..000000000000
--- a/src/thread/psp/SDL_syscond.c
+++ /dev/null
@@ -1,218 +0,0 @@
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#ifdef SDL_THREAD_PSP
-
-/* An implementation of condition variables using semaphores and mutexes */
-/*
-   This implementation borrows heavily from the BeOS condition variable
-   implementation, written by Christopher Tate and Owen Smith.  Thanks!
- */
-
-#include "SDL_thread.h"
-
-struct SDL_cond
-{
-    SDL_mutex *lock;
-    int waiting;
-    int signals;
-    SDL_sem *wait_sem;
-    SDL_sem *wait_done;
-};
-
-/* Create a condition variable */
-SDL_cond *SDL_CreateCond(void)
-{
-    SDL_cond *cond;
-
-    cond = (SDL_cond *)SDL_malloc(sizeof(SDL_cond));
-    if (cond) {
-        cond->lock = SDL_CreateMutex();
-        cond->wait_sem = SDL_CreateSemaphore(0);
-        cond->wait_done = SDL_CreateSemaphore(0);
-        cond->waiting = cond->signals = 0;
-        if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
-            SDL_DestroyCond(cond);
-            cond = NULL;
-        }
-    } else {
-        SDL_OutOfMemory();
-    }
-    return cond;
-}
-
-/* Destroy a condition variable */
-void SDL_DestroyCond(SDL_cond *cond)
-{
-    if (cond) {
-        if (cond->wait_sem) {
-            SDL_DestroySemaphore(cond->wait_sem);
-        }
-        if (cond->wait_done) {
-            SDL_DestroySemaphore(cond->wait_done);
-        }
-        if (cond->lock) {
-            SDL_DestroyMutex(cond->lock);
-        }
-        SDL_free(cond);
-    }
-}
-
-/* Restart one of the threads that are waiting on the condition variable */
-int SDL_CondSignal(SDL_cond *cond)
-{
-    if (!cond) {
-        return SDL_InvalidParamError("cond");
-    }
-
-    /* If there are waiting threads not already signalled, then
-       signal the condition and wait for the thread to respond.
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->waiting > cond->signals) {
-        ++cond->signals;
-        SDL_SemPost(cond->wait_sem);
-        SDL_UnlockMutex(cond->lock);
-        SDL_SemWait(cond->wait_done);
-    } else {
-        SDL_UnlockMutex(cond->lock);
-    }
-
-    return 0;
-}
-
-/* Restart all threads that are waiting on the condition variable */
-int SDL_CondBroadcast(SDL_cond *cond)
-{
-    if (!cond) {
-        return SDL_InvalidParamError("cond");
-    }
-
-    /* If there are waiting threads not already signalled, then
-       signal the condition and wait for the thread to respond.
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->waiting > cond->signals) {
-        int i, num_waiting;
-
-        num_waiting = (cond->waiting - cond->signals);
-        cond->signals = cond->waiting;
-        for (i = 0; i < num_waiting; ++i) {
-            SDL_SemPost(cond->wait_sem);
-        }
-        /* Now all released threads are blocked here, waiting for us.
-           Collect them all (and win fabulous prizes!) :-)
-         */
-        SDL_UnlockMutex(cond->lock);
-        for (i = 0; i < num_waiting; ++i) {
-            SDL_SemWait(cond->wait_done);
-        }
-    } else {
-        SDL_UnlockMutex(cond->lock);
-    }
-
-    return 0;
-}
-
-/* Wait on the condition variable for at most 'ms' milliseconds.
-   The mutex must be locked before entering this function!
-   The mutex is unlocked during the wait, and locked again after the wait.
-
-Typical use:
-
-Thread A:
-    SDL_LockMutex(lock);
-    while ( ! condition ) {
-        SDL_CondWait(cond, lock);
-    }
-    SDL_UnlockMutex(lock);
-
-Thread B:
-    SDL_LockMutex(lock);
-    ...
-    condition = true;
-    ...
-    SDL_CondSignal(cond);
-    SDL_UnlockMutex(lock);
- */
-int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
-{
-    int retval;
-
-    if (!cond) {
-        return SDL_InvalidParamError("cond");
-    }
-
-    /* Obtain the protection mutex, and increment the number of waiters.
-       This allows the signal mechanism to only perform a signal if there
-       are waiting threads.
-     */
-    SDL_LockMutex(cond->lock);
-    ++cond->waiting;
-    SDL_UnlockMutex(cond->lock);
-
-    /* Unlock the mutex, as is required by condition variable semantics */
-    SDL_UnlockMutex(mutex);
-
-    /* Wait for a signal */
-    if (ms == SDL_MUTEX_MAXWAIT) {
-        retval = SDL_SemWait(cond->wait_sem);
-    } else {
-        retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
-    }
-
-    /* Let the signaler know we have completed the wait, otherwise
-       the signaler can race ahead and get the condition semaphore
-       if we are stopped between the mutex unlock and semaphore wait,
-       giving a deadlock.  See the following URL for details:
-       http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->signals > 0) {
-        /* If we timed out, we need to eat a condition signal */
-        if (retval > 0) {
-            SDL_SemWait(cond->wait_sem);
-        }
-        /* We always notify the signal thread that we are done */
-        SDL_SemPost(cond->wait_done);
-
-        /* Signal handshake complete */
-        --cond->signals;
-    }
-    --cond->waiting;
-    SDL_UnlockMutex(cond->lock);
-
-    /* Lock the mutex, as is required by condition variable semantics */
-    SDL_LockMutex(mutex);
-
-    return retval;
-}
-
-/* Wait on the condition variable forever */
-int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
-{
-    return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
-}
-
-#endif /* SDL_THREAD_PSP */
-
-/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/vita/SDL_syscond.c b/src/thread/vita/SDL_syscond.c
deleted file mode 100644
index e65bfce998b9..000000000000
--- a/src/thread/vita/SDL_syscond.c
+++ /dev/null
@@ -1,218 +0,0 @@
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../../SDL_internal.h"
-
-#ifdef SDL_THREAD_VITA
-
-/* An implementation of condition variables using semaphores and mutexes */
-/*
-   This implementation borrows heavily from the BeOS condition variable
-   implementation, written by Christopher Tate and Owen Smith.  Thanks!
- */
-
-#include "SDL_thread.h"
-
-struct SDL_cond
-{
-    SDL_mutex *lock;
-    int waiting;
-    int signals;
-    SDL_sem *wait_sem;
-    SDL_sem *wait_done;
-};
-
-/* Create a condition variable */
-SDL_cond *SDL_CreateCond(void)
-{
-    SDL_cond *cond;
-
-    cond = (SDL_cond *)SDL_malloc(sizeof(SDL_cond));
-    if (cond) {
-        cond->lock = SDL_CreateMutex();
-        cond->wait_sem = SDL_CreateSemaphore(0);
-        cond->wait_done = SDL_CreateSemaphore(0);
-        cond->waiting = cond->signals = 0;
-        if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
-            SDL_DestroyCond(cond);
-            cond = NULL;
-        }
-    } else {
-        SDL_OutOfMemory();
-    }
-    return cond;
-}
-
-/* Destroy a condition variable */
-void SDL_DestroyCond(SDL_cond *cond)
-{
-    if (cond) {
-        if (cond->wait_sem) {
-            SDL_DestroySemaphore(cond->wait_sem);
-        }
-        if (cond->wait_done) {
-            SDL_DestroySemaphore(cond->wait_done);
-        }
-        if (cond->lock) {
-            SDL_DestroyMutex(cond->lock);
-        }
-        SDL_free(cond);
-    }
-}
-
-/* Restart one of the threads that are waiting on the condition variable */
-int SDL_CondSignal(SDL_cond *cond)
-{
-    if (!cond) {
-        return SDL_InvalidParamError("cond");
-    }
-
-    /* If there are waiting threads not already signalled, then
-       signal the condition and wait for the thread to respond.
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->waiting > cond->signals) {
-        ++cond->signals;
-        SDL_SemPost(cond->wait_sem);
-        SDL_UnlockMutex(cond->lock);
-        SDL_SemWait(cond->wait_done);
-    } else {
-        SDL_UnlockMutex(cond->lock);
-    }
-
-    return 0;
-}
-
-/* Restart all threads that are waiting on the condition variable */
-int SDL_CondBroadcast(SDL_cond *cond)
-{
-    if (!cond) {
-        return SDL_InvalidParamError("cond");
-    }
-
-    /* If there are waiting threads not already signalled, then
-       signal the condition and wait for the thread to respond.
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->waiting > cond->signals) {
-        int i, num_waiting;
-
-        num_waiting = (cond->waiting - cond->signals);
-        cond->signals = cond->waiting;
-        for (i = 0; i < num_waiting; ++i) {
-            SDL_SemPost(cond->wait_sem);
-        }
-        /* Now all released threads are blocked here, waiting for us.
-           Collect them all (and win fabulous prizes!) :-)
-         */
-        SDL_UnlockMutex(cond->lock);
-        for (i = 0; i < num_waiting; ++i) {
-            SDL_SemWait(cond->wait_done);
-        }
-    } else {
-        SDL_UnlockMutex(cond->lock);
-    }
-
-    return 0;
-}
-
-/* Wait on the condition variable for at most 'ms' milliseconds.
-   The mutex must be locked before entering this function!
-   The mutex is unlocked during the wait, and locked again after the wait.
-
-Typical use:
-
-Thread A:
-    SDL_LockMutex(lock);
-    while ( ! condition ) {
-        SDL_CondWait(cond, lock);
-    }
-    SDL_UnlockMutex(lock);
-
-Thread B:
-    SDL_LockMutex(lock);
-    ...
-    condition = true;
-    ...
-    SDL_CondSignal(cond);
-    SDL_UnlockMutex(lock);
- */
-int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
-{
-    int retval;
-
-    if (!cond) {
-        return SDL_InvalidParamError("cond");
-    }
-
-    /* Obtain the protection mutex, and increment the number of waiters.
-       This allows the signal mechanism to only perform a signal if there
-       are waiting threads.
-     */
-    SDL_LockMutex(cond->lock);
-    ++cond->waiting;
-    SDL_UnlockMutex(cond->lock);
-
-    /* Unlock the mutex, as is required by condition variable semantics */
-    SDL_UnlockMutex(mutex);
-
-    /* Wait for a signal */
-    if (ms == SDL_MUTEX_MAXWAIT) {
-        retval = SDL_SemWait(cond->wait_sem);
-    } else {
-        retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
-    }
-
-    /* Let the signaler know we have completed the wait, otherwise
-       the signaler can race ahead and get the condition semaphore
-       if we are stopped between the mutex unlock and semaphore wait,
-       giving a deadlock.  See the following URL for details:
-       http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->signals > 0) {
-        /* If we timed out, we need to eat a condition signal */
-        if (retval > 0) {
-            SDL_SemWait(cond->wait_sem);
-        }
-        /* We always notify the signal thread that we are done */
-        SDL_SemPost(cond->wait_done);
-
-        /* Signal handshake complete */
-        --cond->signals;
-    }
-    --cond->waiting;
-    SDL_UnlockMutex(cond->lock);
-
-    /* Lock the mutex, as is required by condition variable semantics */
-    SDL_LockMutex(mutex);
-
-    return retval;
-}
-
-/* Wait on the condition variable forever */
-int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
-{
-    return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
-}
-
-#endif /* SDL_THREAD_VITA */
-
-/* vi: set ts=4 sw=4 expandtab: */