SDL: Use existing XUSB driver software PID 0x02a1 instead of PID 0x02fe

From c790572674b225de34fe53c0a0188dca8a05c722 Mon Sep 17 00:00:00 2001
From: Dimitriy Ryazantcev <[EMAIL REDACTED]>
Date: Mon, 11 Dec 2023 15:19:02 +0200
Subject: [PATCH] Use existing XUSB driver software PID 0x02a1 instead of PID
 0x02fe

0x02fe is actually PID of Xbox Wireless Adapter for Windows 10 (Model 1790) and creates confusion.

Here is USB descriptor dump: https://github.com/DJm00n/ControllersInfo/blob/master/xboxone/DescriptorDump_Adapter%20(Xbox%20Wireless%20Adapter%20for%20Windows).txt
---
 src/joystick/SDL_joystick.c               | 3 ---
 src/joystick/hidapi/SDL_hidapijoystick.c  | 2 +-
 src/joystick/usb_ids.h                    | 1 -
 src/joystick/windows/SDL_xinputjoystick.c | 2 +-
 4 files changed, 2 insertions(+), 6 deletions(-)

diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 48ce23acc9b9..1405800cd763 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -2615,9 +2615,6 @@ SDL_GamepadType SDL_GetGamepadTypeFromVIDPID(Uint16 vendor, Uint16 product, cons
     } else if (vendor == 0x0001 && product == 0x0001) {
         type = SDL_GAMEPAD_TYPE_STANDARD;
 
-    } else if (vendor == USB_VENDOR_MICROSOFT && product == USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER) {
-        type = SDL_GAMEPAD_TYPE_XBOXONE;
-
     } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT) {
         type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT;
 
diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index 037651eca468..db17fd4096dc 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -1174,7 +1174,7 @@ static SDL_bool HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id,
         }
 
         /* If we're looking for an XInput controller, match it against any other Xbox controller */
-        if (product_id == USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER) {
+        if (product_id == USB_PRODUCT_XBOX360_XUSB_CONTROLLER) {
             if (device->type == SDL_GAMEPAD_TYPE_XBOX360 || device->type == SDL_GAMEPAD_TYPE_XBOXONE) {
                 return SDL_TRUE;
             }
diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h
index a582512ad87d..75582605d100 100644
--- a/src/joystick/usb_ids.h
+++ b/src/joystick/usb_ids.h
@@ -143,7 +143,6 @@
 #define USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA          0x4002
 #define USB_PRODUCT_XBOX_SERIES_X_VICTRIX_GAMBIT          0x02d6
 #define USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER           0x02ff /* XBOXGIP driver software PID */
-#define USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER            0x02fe /* Made up product ID for XInput */
 #define USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD                 0x11ff
 
 /* USB usage pages */
diff --git a/src/joystick/windows/SDL_xinputjoystick.c b/src/joystick/windows/SDL_xinputjoystick.c
index 7fbf1b6ffb8b..f1990da9377a 100644
--- a/src/joystick/windows/SDL_xinputjoystick.c
+++ b/src/joystick/windows/SDL_xinputjoystick.c
@@ -301,7 +301,7 @@ static void AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pC
 
 #ifdef SDL_JOYSTICK_HIDAPI
     /* Since we're guessing about the VID/PID, use a hard-coded VID/PID to represent XInput */
-    if (HIDAPI_IsDevicePresent(USB_VENDOR_MICROSOFT, USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER, version, pNewJoystick->joystickname)) {
+    if (HIDAPI_IsDevicePresent(USB_VENDOR_MICROSOFT, USB_PRODUCT_XBOX360_XUSB_CONTROLLER, version, pNewJoystick->joystickname)) {
         /* The HIDAPI driver is taking care of this device */
         SDL_free(pNewJoystick);
         return;