SDL: Use SDL_EventType and fix event name in comment

From 5f763083fc4c68609475a2f081e0aa8b16978547 Mon Sep 17 00:00:00 2001
From: Susko3 <[EMAIL REDACTED]>
Date: Mon, 1 Apr 2024 19:19:10 +0200
Subject: [PATCH] Use SDL_EventType and fix event name in comment

---
 include/SDL3/SDL_events.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h
index 4c96cbe15a429..cc376aa3cfd12 100644
--- a/include/SDL3/SDL_events.h
+++ b/include/SDL3/SDL_events.h
@@ -420,7 +420,7 @@ typedef struct SDL_JoyAxisEvent
  */
 typedef struct SDL_JoyBallEvent
 {
-    Uint32 type;        /**< ::SDL_JOYBALLMOTION */
+    SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_BALL_MOTION */
     Uint32 reserved;
     Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
     SDL_JoystickID which; /**< The joystick instance id */