SDL: Use specific types in SDL_touch.h

From f8844d387c2a0e3ccc7f8ce26001fd745e35bfee Mon Sep 17 00:00:00 2001
From: Susko3 <[EMAIL REDACTED]>
Date: Wed, 6 Mar 2024 19:27:43 +0100
Subject: [PATCH] Use specific types in SDL_touch.h

Missed when picking 7ff34249c753122a2ba67e78aa6e9f9b56aa4a65 from https://github.com/libsdl-org/SDL/pull/9191.
---
 include/SDL3/SDL_touch.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_touch.h b/include/SDL3/SDL_touch.h
index ccdc2cf0953df..081ba60b8a28f 100644
--- a/include/SDL3/SDL_touch.h
+++ b/include/SDL3/SDL_touch.h
@@ -58,10 +58,10 @@ typedef struct SDL_Finger
 } SDL_Finger;
 
 /* Used as the device ID for mouse events simulated with touch input */
-#define SDL_TOUCH_MOUSEID ((Uint32)-1)
+#define SDL_TOUCH_MOUSEID ((SDL_MouseID)-1)
 
 /* Used as the SDL_TouchID for touch events simulated with mouse input */
-#define SDL_MOUSE_TOUCHID ((Uint64)-1)
+#define SDL_MOUSE_TOUCHID ((SDL_TouchID)-1)
 
 
 /**