SDL: wayland: Don't destroy and recreate the confinement region with window size changes

From 4d32f66fe7a1946384b062cea87f520b75139536 Mon Sep 17 00:00:00 2001
From: Frank Praznik <[EMAIL REDACTED]>
Date: Sun, 19 May 2024 10:23:31 -0400
Subject: [PATCH] wayland: Don't destroy and recreate the confinement region
 with window size changes

The spec says that an undefined confinement region should match the input region, so it is resized automatically.

This was a hack for a very old, buggy compositor and is no longer needed.
---
 src/video/wayland/SDL_waylandwindow.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/src/video/wayland/SDL_waylandwindow.c b/src/video/wayland/SDL_waylandwindow.c
index 4bab51b3b7098..173f89e4df0de 100644
--- a/src/video/wayland/SDL_waylandwindow.c
+++ b/src/video/wayland/SDL_waylandwindow.c
@@ -420,10 +420,6 @@ static void ConfigureWindowGeometry(SDL_Window *window)
         for (SDL_Window *child = window->first_child; child; child = child->next_sibling) {
             RepositionPopup(child, SDL_TRUE);
         }
-
-        if (data->confined_pointer) {
-            Wayland_input_confine_pointer(viddata->input, window);
-        }
     }
 
     /* Update the min/max dimensions, primarily if the state was changed, and for non-resizable