SDL: wayland: Fix maximized check when setting the window size

From eba97448ae9e69e23ba32511d0a7fe0e835b17bc Mon Sep 17 00:00:00 2001
From: svncibrahim <[EMAIL REDACTED]>
Date: Sun, 12 Jul 2026 10:15:28 +0300
Subject: [PATCH] wayland: Fix maximized check when setting the window size

The logical || made the flag mask evaluate to 1, so only fullscreen was checked and maximized windows were treated as resizable.
---
 src/video/wayland/SDL_waylandwindow.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video/wayland/SDL_waylandwindow.c b/src/video/wayland/SDL_waylandwindow.c
index b630bdf9759d9..926ac4703312b 100644
--- a/src/video/wayland/SDL_waylandwindow.c
+++ b/src/video/wayland/SDL_waylandwindow.c
@@ -3296,7 +3296,7 @@ void Wayland_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
      */
     FlushPendingEvents(window);
 
-    const bool resizable_state = !(window->flags & (SDL_WINDOW_MAXIMIZED || SDL_WINDOW_FULLSCREEN));
+    const bool resizable_state = !(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_FULLSCREEN));
 
     /* Maximized and fullscreen windows don't get resized, and the new size is ignored
      * if this is just to recalculate the min/max or aspect limits on a tiled window.