Whee, I open up my mailbox and find several dozen new messages that
started from a flame. Anyways and SDL web browser would be cool, but
something that would be more useful would be an HTML surface for SDL.
It should support something like HTML 3 and use maybe javascript
(maybe). It’s purpose would be for things like about screens and help
files included with games, and of course whatever anyone else can
think of to do with it (think RPG with HTML dialog boxes and item
screens). It should be able to accept HTML from either a file or a
memory pointer (with maybe a c++ wrapper for a input stream). After
that much was written someone could make a program that handles the
actually internet code and have it feed html to the surface. I
personally don’t have the skill to do it, but if anyone feels like
following up I’d like to know just to be “in the loop”
Phoenix Kokido
members.xoom.com/kokido
@Wes_Poole
Whee, I open up my mailbox and find several dozen new messages that
started from a flame. Anyways and SDL web browser would be cool, but
something that would be more useful would be an HTML surface for SDL.
It should support something like HTML 3 and use maybe javascript
(maybe). It’s purpose would be for things like about screens and help
files included with games, and of course whatever anyone else can
think of to do with it (think RPG with HTML dialog boxes and item
screens). It should be able to accept HTML from either a file or a
memory pointer (with maybe a c++ wrapper for a input stream). After
that much was written someone could make a program that handles the
actually internet code and have it feed html to the surface. I
personally don’t have the skill to do it, but if anyone feels like
following up I’d like to know just to be “in the loop”
That sounds like an even better idea! Embeddable HTML in games. 
Game extensions to HTML! 
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec