SDL with MicroTouch

Hello,
I write game on Mandrake Linux 8.2/9.1. I have monitor with 3M MicroTouch
(serial port, /dev/ttyS0).
When game running on KDE evryting is OK, i can play the game with
touchscreen.When in console i start
"gpm -R -m /dev/ttyS0 -t mtouch" mouse work fine with touchscreen,
but
when start the game in console and touch the screen - nothing happen! Only
when move my finger on the screen mouse is moved very very slow, and not
jump when touch somewhere on the screen.

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Hi,
I’m trying to begin playing around with development of a mostly menu
driven game. I’m hoping to develop something similar to the old nes game
Genghis Khan - it is still today my favorite strategy game of all time.
Except for the occasional battle the game is mostly Menus so I’m looking
for a C gui library for sdl. It looks like paraGUI will do most of what
I want, but it seems a little over kill, and it?s C++. Is there any
other library Out there that does something similar with a C api.

Thanks bunches,
Phillip Blevins

GTK+ is COn Monday 14 April 2003 6:57 am, pblevins at uark.edu wrote:

Hi,
I’m trying to begin playing around with development of a mostly menu
driven game. I’m hoping to develop something similar to the old nes game
Genghis Khan - it is still today my favorite strategy game of all time.
Except for the occasional battle the game is mostly Menus so I’m looking
for a C gui library for sdl. It looks like paraGUI will do most of what
I want, but it seems a little over kill, and it?s C++. Is there any
other library Out there that does something similar with a C api.

Thanks bunches,
Phillip Blevins


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


"They that can give up essential liberty to obtain a little temporary safety
deserve neither liberty nor safety. "
–Benjamin Franklin

Yes it is… I was however looking for somthing that i could use in sdl.
unless of course there is a gtk-sdl widget some where- that might serve
the purpose.
Samuel wrote:

GTK+ is COn Monday 14 April 2003 6:57 am, @pblevins_at_uark.edu wrote:

Hi,
I’m trying to begin playing around with development of a mostly menu
driven game. I’m hoping to develop something similar to the old nes game
Genghis Khan - it is still today my favorite strategy game of all time.
Except for the occasional battle the game is mostly Menus so I’m looking
for a C gui library for sdl. It looks like paraGUI will do most of what
I want, but it seems a little over kill, and ita**s C++. Is there any
other library Out there that does something similar with a C api.

Thanks bunches,
Phillip Blevins


SDL mailing list
SDL@libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

for a C gui library for sdl. It looks like paraGUI will do most of what
I want, but it seems a little over kill, and it?s C++. Is there any
other library Out there that does something similar with a C api.

Sadly, your best option is to just create your own GUI in SDL. There is
a very good reason for this: trying to create a generic gui that fits
all games will always become a very large bloated monster (this is not a
crack at paraGUI which is a great lib :slight_smile: ). Most people have very
simple gui needs in thier games and having the capability to theme it or
have 50 ways to present a button just seems like overkill. This all
goes with planning your game out before hand and seeing what type of gui
widgets you are going to need and creating them from scratch. Reuse as
much as possible to save yourself some time. With a little imagination
you could create a unique and intuative gui better than you could ever
generate from some generic widget set.