sdl12-compat: fixme removal: "wrap surface"

From 93caa17fbec193f0e023fafd65d4acc8f1226087 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 25 Jan 2022 00:10:28 -0500
Subject: [PATCH] fixme removal: "wrap surface"

Not sure _what_ this meant, but it was likely saying at one point that we
need to convert the 1.2 surface to be 2.0 compatible...but we obviously do
that now.

It might have just been a note to myself to finish implementing this thing,
and I forgot to remove the FIXME after? I'm not sure.

Reference Issue #143.
---
 src/SDL12_compat.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c
index 7ae4435..db0d8a1 100644
--- a/src/SDL12_compat.c
+++ b/src/SDL12_compat.c
@@ -7035,7 +7035,6 @@ SDL_SaveBMP_RW(SDL12_Surface *surface12, SDL12_RWops *rwops12, int freerwops12)
 {
     SDL_RWops *rwops20 = RWops12to20(rwops12);
     const int retval = SDL20_SaveBMP_RW(surface12->surface20, rwops20, freerwops12);
-    FIXME("wrap surface");
     if (!freerwops12) {  /* free our wrapper if SDL2 didn't close it. */
         SDL20_FreeRW(rwops20);
     }