sdl12-compat: glRenderbufferStorage() is a part of core GL 3.

From 5bc0e0a2fd5de6b919fc1a4ce37996312d29fbf0 Mon Sep 17 00:00:00 2001
From: David Gow <[EMAIL REDACTED]>
Date: Sun, 21 Nov 2021 14:54:04 +0800
Subject: [PATCH] glRenderbufferStorage() is a part of core GL 3.

---
 src/SDL12_compat.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c
index a1dc664..7e622ff 100644
--- a/src/SDL12_compat.c
+++ b/src/SDL12_compat.c
@@ -4886,7 +4886,7 @@ InitializeOpenGLScaling(const int w, const int h)
         OpenGLFuncs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, OpenGLLogicalScalingMultisampleColor);
         OpenGLFuncs.glGenRenderbuffers(1, &OpenGLLogicalScalingMultisampleDepth);
         OpenGLFuncs.glBindRenderbuffer(GL_RENDERBUFFER, OpenGLLogicalScalingMultisampleDepth);
-        OpenGLFuncs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, w, h);  FIXME("is an extension (or core 3.0)?");
+        OpenGLFuncs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, w, h);
         OpenGLFuncs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, OpenGLLogicalScalingMultisampleDepth);
         OpenGLFuncs.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, OpenGLLogicalScalingMultisampleDepth);
         OpenGLFuncs.glBindRenderbuffer(GL_RENDERBUFFER, 0);