sdl2-compat: HOW_TO_TEST_GAMES.md: "At the time of this writing" is now two years later. :O

From 3179e54c7b3d21375826091740b0b48ed2ae4f1f Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 7 Jan 2025 01:21:04 -0500
Subject: [PATCH] HOW_TO_TEST_GAMES.md: "At the time of this writing" is now
 two years later. :O

---
 HOW_TO_TEST_GAMES.md | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/HOW_TO_TEST_GAMES.md b/HOW_TO_TEST_GAMES.md
index 78cfeb6..c613b42 100644
--- a/HOW_TO_TEST_GAMES.md
+++ b/HOW_TO_TEST_GAMES.md
@@ -20,7 +20,7 @@ Here's how to test games with sdl2-compat.
 Unlike SDL 1.2, where we didn't build the compatibility layer until almost
 a decade in and most major projects had already migrated, there are _tons_
 of SDL2 games at the time of this writing; almost any Linux game on Steam
-in 2023 is using SDL2, not to mention almost any game that is in a Linux
+in 2025 is using SDL2, not to mention almost any game that is in a Linux
 distribution's package manager, etc.
 
 As such, while we kept a spreadsheet for known SDL 1.2 titles, we don't