From 3dfafed4e865cf929bf9ea18a543e98380ff7d46 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Sun, 17 Nov 2024 20:56:40 +0300
Subject: [PATCH] minor sync with latest SDL2.
---
include/SDL2/SDL_cpuinfo.h | 2 ++
include/SDL2/SDL_hints.h | 14 --------------
2 files changed, 2 insertions(+), 14 deletions(-)
diff --git a/include/SDL2/SDL_cpuinfo.h b/include/SDL2/SDL_cpuinfo.h
index b9d0958..e4d7464 100644
--- a/include/SDL2/SDL_cpuinfo.h
+++ b/include/SDL2/SDL_cpuinfo.h
@@ -59,9 +59,11 @@ _m_prefetch(void *__P)
#ifndef __MMX__
#define __MMX__
#endif
+/*
#ifndef __3dNOW__
#define __3dNOW__
#endif
+*/
#endif
#ifndef __SSE__
#define __SSE__
diff --git a/include/SDL2/SDL_hints.h b/include/SDL2/SDL_hints.h
index aa015e6..ad686f2 100644
--- a/include/SDL2/SDL_hints.h
+++ b/include/SDL2/SDL_hints.h
@@ -427,20 +427,6 @@ extern "C" {
*/
#define SDL_HINT_ENABLE_SCREEN_KEYBOARD "SDL_ENABLE_SCREEN_KEYBOARD"
-/**
- * A variable that controls whether Steam Controllers should be exposed using
- * the SDL joystick and game controller APIs
- *
- * The variable can be set to the following values:
- *
- * - "0": Do not scan for Steam Controllers
- * - "1": Scan for Steam Controllers (the default)
- *
- * The default value is "1". This hint must be set before initializing the
- * joystick subsystem.
- */
-#define SDL_HINT_ENABLE_STEAM_CONTROLLERS "SDL_ENABLE_STEAM_CONTROLLERS"
-
/**
* A variable controlling verbosity of the logging of SDL events pushed onto
* the internal queue.