sdl2-compat: SDL_IsTextInputActive was renamed to not have an "Is"

From 68ff84e78a284de809bdb1c5ecbe002f257fb3e8 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Thu, 29 Dec 2022 15:05:48 -0500
Subject: [PATCH] SDL_IsTextInputActive was renamed to not have an "Is"

---
 src/sdl3_syms.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/sdl3_syms.h b/src/sdl3_syms.h
index 737e1f0..a05720d 100644
--- a/src/sdl3_syms.h
+++ b/src/sdl3_syms.h
@@ -238,7 +238,7 @@ SDL3_SYM_PASSTHROUGH(SDL_Scancode,GetScancodeFromName,(const char *a),(a),return
 SDL3_SYM_PASSTHROUGH(const char*,GetKeyName,(SDL_Keycode a),(a),return)
 SDL3_SYM_PASSTHROUGH(SDL_Keycode,GetKeyFromName,(const char *a),(a),return)
 SDL3_SYM_PASSTHROUGH(void,StartTextInput,(void),(),)
-SDL3_SYM_PASSTHROUGH(SDL_bool,TextInputActive,(void),(),return)
+SDL3_SYM_RENAMED(SDL_bool,IsTextInputActive,TextInputActive,(void),(),return)
 SDL3_SYM_PASSTHROUGH(void,StopTextInput,(void),(),)
 SDL3_SYM_PASSTHROUGH(void,SetTextInputRect,(const SDL_Rect *a),(a),)
 SDL3_SYM_PASSTHROUGH(SDL_bool,HasScreenKeyboardSupport,(void),(),return)