sdl2-compat: updated headers from latest SDL2. (ee88d)

From ee88d358b00f6a0426eeaecefbff8158b2673fd6 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Thu, 4 Jan 2024 23:11:02 +0300
Subject: [PATCH] updated headers from latest SDL2.

---
 include/SDL2/SDL_filesystem.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL2/SDL_filesystem.h b/include/SDL2/SDL_filesystem.h
index 768ae55..0749889 100644
--- a/include/SDL2/SDL_filesystem.h
+++ b/include/SDL2/SDL_filesystem.h
@@ -64,7 +64,7 @@ extern "C" {
  * directory of the application as it is uncommon to store resources outside
  * the executable. As such it is not a writable directory.
  *
- * The returned path is guaranteed to end with a path separator ('\' on
+ * The returned path is guaranteed to end with a path separator ('\\' on
  * Windows, '/' on most other platforms).
  *
  * The pointer returned is owned by the caller. Please call SDL_free() on the
@@ -120,7 +120,7 @@ extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
  * - ...only use letters, numbers, and spaces. Avoid punctuation like "Game
  *   Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
  *
- * The returned path is guaranteed to end with a path separator ('\' on
+ * The returned path is guaranteed to end with a path separator ('\\' on
  * Windows, '/' on most other platforms).
  *
  * The pointer returned is owned by the caller. Please call SDL_free() on the