SDL2_Mixer - Played Audio Set To Zero Volume Can Still Be Heard?


Running newest SDL2 with newest SDL2_Mixer.
If we set the audio volume to “0” and play some audio the audio can still be heard barely?
Seems to occurring on both openSUSE Tumbleweed KDE 64Bit Linux & Windows 10 Pro 64Bit v2004.

Any ideas on how to completely silence SDL2_Mixer audio when volume is set to “0”?
Let us know, thanks!


Link to GitHub repository with SDL2_Mixer related audio core source code:

We fixed it, GitHub has been updated, thanks!