Running glxinfo
on my system indicates OpenGL is available. I have followed the installation instructions for my distribution.
SDL_CreateWindow: No OpenGL support in video driver
#include <SDL2/SDL.h>
#include <iostream>
using namespace std;
#define WINDOW_WIDTH 640
#define WINDOW_HEIGHT 480
int
main(int argc, char *argv[])
{
SDL_Window *window;
SDL_GLContext context;
SDL_Event event;
if (SDL_Init(SDL_INIT_VIDEO)) {
cout << "SDL_Init_Video: " << SDL_GetError() << std::endl;
return -1;
}
window = SDL_CreateWindow("Console",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
WINDOW_WIDTH, WINDOW_HEIGHT,
SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_OPENGL);
if (!window) {
cout << "SDL_CreateWindow: " << SDL_GetError() << std::endl;
return -1;
}
cout << "Hello, world!" << std::endl;
return 0;
}