SDL3 Android MOUSE and TOUCH Events

Hi,

In SDL2 it was possible to use SetHint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH to prevent a touch event from triggering a mouse event and vice versa.

I need this for SDL3, is there already something to accomplish this?

Background:

I make a game like Moorhuhn. But a little differently, the closer the hit to the center of the chicken, the more points you get. There is also a bonus for headshots. But with a mouse and cursor it is much easier to score higher, I was wondering why testers scored so many points. When they told me with a mouse and USB OTG I realized why. So I have to somehow make it so that mouse HIDs can’t trigger a touch event.

Maybe there is another way, I am grateful for all useful suggestions

EDIT:

Fortunately, I have now been able to solve it myself.
SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, “0”);
and
SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, “0”);