sdlweb: Change "Mac OS X" to "macOS"

From 563107320a2cc5cbcfa3425055ba5e8346b70a8a Mon Sep 17 00:00:00 2001
From: Alex Touchet <[EMAIL REDACTED]>
Date: Thu, 24 Nov 2022 14:39:14 -0800
Subject: [PATCH] Change "Mac OS X" to "macOS"

---
 credits.php | 2 +-
 index.php   | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/credits.php b/credits.php
index 321ac8a..b07ea2a 100644
--- a/credits.php
+++ b/credits.php
@@ -38,7 +38,7 @@
                         </li>
                         <li>Alfred Reynolds for the game controller API and general (in)sanity.
                         </li>
-                        <li>Jørgen Tjernø for numerous magical Mac OS X fixes.
+                        <li>Jørgen Tjernø for numerous magical macOS fixes.
                         </li>
                         <li>Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
                         </li>
diff --git a/index.php b/index.php
index 7af286f..b9b75e8 100644
--- a/index.php
+++ b/index.php
@@ -15,7 +15,7 @@
                 <div class="col left">
                     <p> Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including <a href="http://valvesoftware.com">Valve</a>'s award winning catalog and many <a href="https://www.humblebundle.com/">Humble Bundle</a> games.
                     </p><p>
-			SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.  Support for other platforms may be found in the source code.
+			SDL officially supports Windows, macOS, Linux, iOS, and Android.  Support for other platforms may be found in the source code.
                     </p><p>
                         SDL is written in C, works natively with C++, and there are <a href="languages.php">bindings available</a> for several other languages, including C# and Python.
                     </p><p>