Solaris x86 weirdness

I’m experiencing some weird color and sound problems on Solaris x86 (sparc
works fine). It seems to be with SDL_image & SDL_mixer libraries. For
example, I compiled the game “wesnoth” and on Solaris sparc the game runs
perfect. But, on x86 the colors are wrong and the music is just
static or hissing/popping. Has anyone heard of the before?

Thanks, Jake

Sounds like someone forget to correct for endian…

Jake Goerzen wrote:> I’m experiencing some weird color and sound problems on Solaris x86 (sparc

works fine). It seems to be with SDL_image & SDL_mixer libraries. For
example, I compiled the game “wesnoth” and on Solaris sparc the game runs
perfect. But, on x86 the colors are wrong and the music is just
static or hissing/popping. Has anyone heard of the before?

Thanks, Jake