Hi,
Today I submitted patches to address the following bugs:
- 1550/2546 - SDL_RenderCopy/CopyEx in software should optionally render
8bit alpha / software renderer can’t handle textures with (8-bit) alpha
channels? - 2527 - initializing video alters SDL_TEXTINPUT/EDITING state unnecessarily
- 2538 - SDL_SetTextureAlphaMod does not work with SDL_FlipMode or
rotation in the software renderer - 3023 - setting a white and then non-white texture color mod breaks the
texture with software renderer - 3027 - software renderer should be smarter about using RLE encoding
If possible, I’d like them to be considered for 2.0.4.
Thanks,
– Adam