In the past I remember us discussing splitting up SDL into different
libraries. At that time I highly opposed this idea…but now that I think
about it, I feel that it is a good idea. For these reasons:
-
Loading dynamically will no longer be necessary (we can simply link
statically) -
Linking statically will be possible (no worry about SDL being
installed) -
The SDL source would be easier to manage?
-
Possibly it would be easier to debug SDL / find bugs in programs?
-
Many of the questions and problems posted in this newsgroup I have
heard about people having trouble with the dynamic loading support under
Win32.
I really feel SDL should be split up into libraries that serve their
purposes:
libSDLvideo?
libSDLaudio?
libSDLnet?
libSDLetc…
If anyone else feels the same way…or opposes this, I’d appreciate your
comments.
Static linkage is cool…
Thanks,
Paul Lowe
spazz at ulink.net