Sprite creation

Hi all!
I have been wondering how people create there sprites for their games.
When I create sprites I create all images and then I copy and paste them to a
new image (the sprite), is that the best way (I don’t think so)?

I read somewhere that I could use one of the ImageMagick tools to put all
images together, but I can’t figure out how… anyone?

// Alexander Bussman

Hi Alex,

I’ve written a little tool which takes one image as input and rotates it
as many times as the user wishes using SDL, saving everything as an
output PNG.

It is a standalone C project, but I’ve also written a C++ wrapper which
I incorporated into one game of mine; the creation of the sprites then
takes place when the game is first started, thus saving a lot of space
(one of my 128 sprites/image pictures was around 400kB when fully rendered).

If I find a chance to release the whole thing I will, but I can send you
the whole program via mail if you wish, just say so.

Greetings
Johannes

Great, I mail you private.On Wednesday 07 April 2004 15.13, Johannes Bauer wrote:

Hi Alex,

I’ve written a little tool which takes one image as input and rotates it
as many times as the user wishes using SDL, saving everything as an
output PNG.

It is a standalone C project, but I’ve also written a C++ wrapper which
I incorporated into one game of mine; the creation of the sprites then
takes place when the game is first started, thus saving a lot of space
(one of my 128 sprites/image pictures was around 400kB when fully
rendered).

If I find a chance to release the whole thing I will, but I can send you
the whole program via mail if you wish, just say so.

Greetings
Johannes


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