Support for a SDL "Community" page?

Hey everyone,

Recently I have been looking around the net for more SDL related sites, and
am pretty shocked by the lack of them. I noticed recently that the SDL News
Portal (http://sdl.lynx.lv/) shut down, which is a shame really, because
something like that could have been very good to a community like this.

Don’t get me wrong, I think the SDL site is good for what it is, about SDL
and small bits of information about releases, but there is really nothing
more that than.

What I am proposing is a much larger SDL community page, which I am willing
to invest time and money (ala domain name) in, but only if I know I’ll get
the support and backing of the larger community. I’ve been looking for
something to do with my site at the moment, as I have a server running at
the moment with unlimited space and bandwidth and all the bits and pieces I
would need to create this site. At the moment it’s sitting doing nada
except my personal site. Almost everything is on there to start off right
away if I needed to (have a look at http://tane.cream.org). The weblog
software I am using is Geeklog, and I used to be one of the developers on it
so I like it because I know it’s powerful and I am familiar with the inner
workings. There is already a forum up and running, and a few other plugins
that it uses that can make a great community site.

I’m proposing that on the site, there can be daily news about SDL releases,
technical updates, new games using SDL, and also once in a while tutorials
or editorials. There is also a forum that newbies, or even seasoned SDL
developers can use to post on (though this list is usually fine for that),
and private forums could even be requested and created. Users could upload
their own files, and after a quick virus check, these can be published to
the site, allowing the community to download and share.

There are many other ideas that I have, but I don’t want to get too deep
into them, I’ve already written enough I think, so now I am asking you out
there, do you think its a good idea and is it worth it?

As I have said, I am willing to invest into this, but ONLY if people think
its a good idea. I don’t want to spend time of it, only to shut it down
after a few months because no one wants to use it. And I don’t want take
anything away from the official site or this list, but a few discussions
recently on this list have shows that there could be a need for a site like
this, if manage properly.

Again, have a look at the current site. Please note, it is a PERSONAL site
at the moment, so there would obviously be a few changes made, but the url
is http://tane.cream.org

Thanks everyone,
Tane Piper

Tane Piper wrote:

Hey everyone,

Recently I have been looking around the net for more SDL related sites, and
am pretty shocked by the lack of them. I noticed recently that the SDL News
Portal (http://sdl.lynx.lv/) shut down, which is a shame really, because
something like that could have been very good to a community like this.

Don’t get me wrong, I think the SDL site is good for what it is, about SDL
and small bits of information about releases, but there is really nothing
more that than.

What I am proposing is a much larger SDL community page, which I am willing
to invest time and money (ala domain name) in, but only if I know I’ll get
the support and backing of the larger community. I’ve been looking for
something to do with my site at the moment, as I have a server running at
the moment with unlimited space and bandwidth and all the bits and pieces I
would need to create this site. At the moment it’s sitting doing nada
except my personal site. Almost everything is on there to start off right
away if I needed to (have a look at http://tane.cream.org). The weblog
software I am using is Geeklog, and I used to be one of the developers on it
so I like it because I know it’s powerful and I am familiar with the inner
workings. There is already a forum up and running, and a few other plugins
that it uses that can make a great community site.

I’m proposing that on the site, there can be daily news about SDL releases,
technical updates, new games using SDL, and also once in a while tutorials
or editorials. There is also a forum that newbies, or even seasoned SDL
developers can use to post on (though this list is usually fine for that),
and private forums could even be requested and created. Users could upload
their own files, and after a quick virus check, these can be published to
the site, allowing the community to download and share.

There are many other ideas that I have, but I don’t want to get too deep
into them, I’ve already written enough I think, so now I am asking you out
there, do you think its a good idea and is it worth it?

As I have said, I am willing to invest into this, but ONLY if people think
its a good idea. I don’t want to spend time of it, only to shut it down
after a few months because no one wants to use it. And I don’t want take
anything away from the official site or this list, but a few discussions
recently on this list have shows that there could be a need for a site like
this, if manage properly.

Again, have a look at the current site. Please note, it is a PERSONAL site
at the moment, so there would obviously be a few changes made, but the url
is http://tane.cream.org

Thanks everyone,
Tane Piper


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

I like the idea of a site for the SDL community… I assure you that it
would be one of the sites I like to visit daily… Even though I’m kind
of new in the SDL community, I’m just starting to change my 3Dengine to
SDL so that it can be portable… Let’s hope the rest of the community
agree with the existance of that new site… I do believe it would very
usefull!

Bruno Marques

I think a community site would be great. Especialy if it supplemented the
tutorials found on the original site. Perhaps some tutorials on how to make
a graphics engine and things of that nature. I can see this site as being
quite useful.
Good Luck,
Chris

I vote yes. I agree the technology needs more “marketing”.
Matt

BrainMaster wrote:> Tane Piper wrote:

Hey everyone,

Recently I have been looking around the net for more SDL related
sites, and
am pretty shocked by the lack of them. I noticed recently that the
SDL News
Portal (http://sdl.lynx.lv/) shut down, which is a shame really, because
something like that could have been very good to a community like this.

Don’t get me wrong, I think the SDL site is good for what it is,
about SDL
and small bits of information about releases, but there is really
nothing
more that than.

What I am proposing is a much larger SDL community page, which I am
willing
to invest time and money (ala domain name) in, but only if I know
I’ll get
the support and backing of the larger community. I’ve been looking for
something to do with my site at the moment, as I have a server
running at
the moment with unlimited space and bandwidth and all the bits and
pieces I
would need to create this site. At the moment it’s sitting doing nada
except my personal site. Almost everything is on there to start off
right
away if I needed to (have a look at http://tane.cream.org). The weblog
software I am using is Geeklog, and I used to be one of the
developers on it
so I like it because I know it’s powerful and I am familiar with the
inner
workings. There is already a forum up and running, and a few other
plugins
that it uses that can make a great community site.

I’m proposing that on the site, there can be daily news about SDL
releases,
technical updates, new games using SDL, and also once in a while
tutorials
or editorials. There is also a forum that newbies, or even seasoned SDL
developers can use to post on (though this list is usually fine for
that),
and private forums could even be requested and created. Users could
upload
their own files, and after a quick virus check, these can be
published to
the site, allowing the community to download and share.

There are many other ideas that I have, but I don’t want to get too deep
into them, I’ve already written enough I think, so now I am asking
you out
there, do you think its a good idea and is it worth it?

As I have said, I am willing to invest into this, but ONLY if people
think
its a good idea. I don’t want to spend time of it, only to shut it down
after a few months because no one wants to use it. And I don’t want
take
anything away from the official site or this list, but a few discussions
recently on this list have shows that there could be a need for a
site like
this, if manage properly.

Again, have a look at the current site. Please note, it is a
PERSONAL site
at the moment, so there would obviously be a few changes made, but
the url
is http://tane.cream.org

Thanks everyone,
Tane Piper


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

I like the idea of a site for the SDL community… I assure you that
it would be one of the sites I like to visit daily… Even though I’m
kind of new in the SDL community, I’m just starting to change my
3Dengine to SDL so that it can be portable… Let’s hope the rest of
the community agree with the existance of that new site… I do
believe it would very usefull!

Bruno Marques


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

i also vote yes, i personly wont go there often but i know lots of people
ive been converting from directx to SDL that would benefit from this.

Im picturing something like this strongly tied into the main sdl page.

For example if there are newbie tutorials, maybe at the bottom of the page
it lists the SDL functions used and each is a clickable link to the doc’s
for that function.

The SDL page is technicaly speaking 100% awesome, but as far as helping out
people coming into it, or continuing to learn about it, it isnt setup
optimaly. Its quick and to the point if you know what you want, but if you
dont, its hard to find information.

So yeah, i vote yes and would send many people that way (:> ----- Original Message -----

From: mattmarcella@passur.com (Matthew Marcella)
To:
Sent: Sunday, February 16, 2003 4:55 PM
Subject: Re: [SDL] Support for a SDL “Community” page?

I vote yes. I agree the technology needs more “marketing”.
Matt

BrainMaster wrote:

Tane Piper wrote:

Hey everyone,

Recently I have been looking around the net for more SDL related
sites, and
am pretty shocked by the lack of them. I noticed recently that the
SDL News
Portal (http://sdl.lynx.lv/) shut down, which is a shame really,
because

something like that could have been very good to a community like this.

Don’t get me wrong, I think the SDL site is good for what it is,
about SDL
and small bits of information about releases, but there is really
nothing
more that than.

What I am proposing is a much larger SDL community page, which I am
willing
to invest time and money (ala domain name) in, but only if I know
I’ll get
the support and backing of the larger community. I’ve been looking for
something to do with my site at the moment, as I have a server
running at
the moment with unlimited space and bandwidth and all the bits and
pieces I
would need to create this site. At the moment it’s sitting doing nada
except my personal site. Almost everything is on there to start off
right
away if I needed to (have a look at http://tane.cream.org). The weblog
software I am using is Geeklog, and I used to be one of the
developers on it
so I like it because I know it’s powerful and I am familiar with the
inner
workings. There is already a forum up and running, and a few other
plugins
that it uses that can make a great community site.

I’m proposing that on the site, there can be daily news about SDL
releases,
technical updates, new games using SDL, and also once in a while
tutorials
or editorials. There is also a forum that newbies, or even seasoned
SDL

developers can use to post on (though this list is usually fine for
that),
and private forums could even be requested and created. Users could
upload
their own files, and after a quick virus check, these can be
published to
the site, allowing the community to download and share.

There are many other ideas that I have, but I don’t want to get too
deep

into them, I’ve already written enough I think, so now I am asking
you out
there, do you think its a good idea and is it worth it?

As I have said, I am willing to invest into this, but ONLY if people
think
its a good idea. I don’t want to spend time of it, only to shut it
down

after a few months because no one wants to use it. And I don’t want
take
anything away from the official site or this list, but a few
discussions

recently on this list have shows that there could be a need for a
site like
this, if manage properly.

Again, have a look at the current site. Please note, it is a
PERSONAL site
at the moment, so there would obviously be a few changes made, but
the url
is http://tane.cream.org

Thanks everyone,
Tane Piper


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

I like the idea of a site for the SDL community… I assure you that
it would be one of the sites I like to visit daily… Even though I’m
kind of new in the SDL community, I’m just starting to change my
3Dengine to SDL so that it can be portable… Let’s hope the rest of
the community agree with the existance of that new site… I do
believe it would very usefull!

Bruno Marques


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

SO…you are converting from DirectX to SDL, could you tell us why?
Sounds like
some good marketing fodder…
Matt

Atrix Wolfe wrote:>i also vote yes, i personly wont go there often but i know lots of people

ive been converting from directx to SDL that would benefit from this.

Im picturing something like this strongly tied into the main sdl page.

For example if there are newbie tutorials, maybe at the bottom of the page
it lists the SDL functions used and each is a clickable link to the doc’s
for that function.

The SDL page is technicaly speaking 100% awesome, but as far as helping out
people coming into it, or continuing to learn about it, it isnt setup
optimaly. Its quick and to the point if you know what you want, but if you
dont, its hard to find information.

So yeah, i vote yes and would send many people that way (:

----- Original Message -----
From: “Matt Marcella” <@Matthew_Marcella>
To:
Sent: Sunday, February 16, 2003 4:55 PM
Subject: Re: [SDL] Support for a SDL “Community” page?

I vote yes. I agree the technology needs more “marketing”.
Matt

BrainMaster wrote:

Tane Piper wrote:

Hey everyone,

Recently I have been looking around the net for more SDL related
sites, and
am pretty shocked by the lack of them. I noticed recently that the
SDL News
Portal (http://sdl.lynx.lv/) shut down, which is a shame really,

because

something like that could have been very good to a community like this.

Don’t get me wrong, I think the SDL site is good for what it is,
about SDL
and small bits of information about releases, but there is really
nothing
more that than.

What I am proposing is a much larger SDL community page, which I am
willing
to invest time and money (ala domain name) in, but only if I know
I’ll get
the support and backing of the larger community. I’ve been looking for
something to do with my site at the moment, as I have a server
running at
the moment with unlimited space and bandwidth and all the bits and
pieces I
would need to create this site. At the moment it’s sitting doing nada
except my personal site. Almost everything is on there to start off
right
away if I needed to (have a look at http://tane.cream.org). The weblog
software I am using is Geeklog, and I used to be one of the
developers on it
so I like it because I know it’s powerful and I am familiar with the
inner
workings. There is already a forum up and running, and a few other
plugins
that it uses that can make a great community site.

I’m proposing that on the site, there can be daily news about SDL
releases,
technical updates, new games using SDL, and also once in a while
tutorials
or editorials. There is also a forum that newbies, or even seasoned

SDL

developers can use to post on (though this list is usually fine for
that),
and private forums could even be requested and created. Users could
upload
their own files, and after a quick virus check, these can be
published to
the site, allowing the community to download and share.

There are many other ideas that I have, but I don’t want to get too

deep

into them, I’ve already written enough I think, so now I am asking
you out
there, do you think its a good idea and is it worth it?

As I have said, I am willing to invest into this, but ONLY if people
think
its a good idea. I don’t want to spend time of it, only to shut it

down

after a few months because no one wants to use it. And I don’t want
take
anything away from the official site or this list, but a few

discussions

recently on this list have shows that there could be a need for a
site like
this, if manage properly.

Again, have a look at the current site. Please note, it is a
PERSONAL site
at the moment, so there would obviously be a few changes made, but
the url
is http://tane.cream.org

Thanks everyone,
Tane Piper


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

I like the idea of a site for the SDL community… I assure you that
it would be one of the sites I like to visit daily… Even though I’m
kind of new in the SDL community, I’m just starting to change my
3Dengine to SDL so that it can be portable… Let’s hope the rest of
the community agree with the existance of that new site… I do
believe it would very usefull!

Bruno Marques


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

I just find often times people that choose MS do because its the only option they know. I like to educate people so they know theres more out there than what is spammed at them (:

plus SDL is multiplatform! directx is aiming to be, but i think they will fail because their way of making themselves multiplatform is by teaching the other platforms how to work with their setup, instead of making their setup work with other platforms.

Also, if directx acts like other APIs, it might disapear in a couple years and be replaced by something else. What are the DX coders going to do then? If it does disapear down the road, SDL will use whatever the new thing is and all SDL coders will still be able to compile, run and distribute their software.

If you look at your options, how can directx really compare to SDL?

thats my take on it of course, everyone is allowed to have their own opionions and i dont want to start a war so my message is that “SDL ROCKS!” not that MS sucks (:

-Atrix> ----- Original Message -----

From: Matt Marcella
To: sdl at libsdl.org
Sent: Sunday, February 16, 2003 6:37 PM
Subject: Re: [SDL] Support for a SDL “Community” page?

SO…you are converting from DirectX to SDL, could you tell us why? Sounds like
some good marketing fodder…
Matt

Atrix Wolfe wrote:

i also vote yes, i personly wont go there often but i know lots of people
ive been converting from directx to SDL that would benefit from this.

Im picturing something like this strongly tied into the main sdl page.

For example if there are newbie tutorials, maybe at the bottom of the page
it lists the SDL functions used and each is a clickable link to the doc’s
for that function.

The SDL page is technicaly speaking 100% awesome, but as far as helping out
people coming into it, or continuing to learn about it, it isnt setup
optimaly. Its quick and to the point if you know what you want, but if you
dont, its hard to find information.

So yeah, i vote yes and would send many people that way (:

----- Original Message -----
From: mattmarcella@passur.com (Matthew Marcella)
To:
Sent: Sunday, February 16, 2003 4:55 PM
Subject: Re: [SDL] Support for a SDL “Community” page?

I vote yes. I agree the technology needs more “marketing”.
Matt

BrainMaster wrote:

Tane Piper wrote:

  Hey everyone,

Recently I have been looking around the net for more SDL related
sites, and
am pretty shocked by the lack of them. I noticed recently that the
SDL News
Portal (http://sdl.lynx.lv/) shut down, which is a shame really,
because
something like that could have been very good to a community like this.

Don’t get me wrong, I think the SDL site is good for what it is,
about SDL
and small bits of information about releases, but there is really
nothing
more that than.

What I am proposing is a much larger SDL community page, which I am
willing
to invest time and money (ala domain name) in, but only if I know
I’ll get
the support and backing of the larger community. I’ve been looking for
something to do with my site at the moment, as I have a server
running at
the moment with unlimited space and bandwidth and all the bits and
pieces I
would need to create this site. At the moment it’s sitting doing nada
except my personal site. Almost everything is on there to start off
right
away if I needed to (have a look at http://tane.cream.org). The weblog
software I am using is Geeklog, and I used to be one of the
developers on it
so I like it because I know it’s powerful and I am familiar with the
inner
workings. There is already a forum up and running, and a few other
plugins
that it uses that can make a great community site.

I’m proposing that on the site, there can be daily news about SDL
releases,
technical updates, new games using SDL, and also once in a while
tutorials
or editorials. There is also a forum that newbies, or even seasoned
SDL
developers can use to post on (though this list is usually fine for
that),
and private forums could even be requested and created. Users could
upload
their own files, and after a quick virus check, these can be
published to
the site, allowing the community to download and share.

There are many other ideas that I have, but I don’t want to get too
deep
into them, I’ve already written enough I think, so now I am asking
you out
there, do you think its a good idea and is it worth it?

As I have said, I am willing to invest into this, but ONLY if people
think
its a good idea. I don’t want to spend time of it, only to shut it
down
after a few months because no one wants to use it. And I don’t want
take
anything away from the official site or this list, but a few
discussions
recently on this list have shows that there could be a need for a
site like
this, if manage properly.

Again, have a look at the current site. Please note, it is a
PERSONAL site
at the moment, so there would obviously be a few changes made, but
the url
is http://tane.cream.org

Thanks everyone,
Tane Piper


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

    I like the idea of a site for the SDL community... I assure you that

it would be one of the sites I like to visit daily… Even though I’m
kind of new in the SDL community, I’m just starting to change my
3Dengine to SDL so that it can be portable… Let’s hope the rest of
the community agree with the existance of that new site… I do
believe it would very usefull!

Bruno Marques


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

What I am proposing is a much larger SDL community page, which I am willing
to invest time and money (ala domain name) in, but only if I know I’ll get
the support and backing of the larger community.

I’d consider it useful if the site could be used for discussions that
often begin by an SDL-related question on the list but then evolve to a
broader, more general topic (recent discussion about input event routing
architectures comes to mind). Those discussions are tolerated on the
list to some extent. However, more often than not, they are flagged as
off-topic and put out. I understand that this is an SDL list but people
are not SDL programmers, they are game programmers, and keeping the
topics separated seems unnatural every now and then. Some would tell me
to find a general game programming forum, but then

  1. I would appreciate if someone pointed me to a place where non-trivial
    design questions are discussed. I mean questions like “how do I route
    my input?”, “how do I organize my resource cache?”, “what do I need to
    do if my engine is to support full replayability?” etc. etc. The Game
    Programming Gems-like stuff. Most of the forums on say gamedev.net
    discuss pretty trivial low-level algorithm and coding questions.

  2. even if such a forum exists it would be a pity if some of the
    interesting discussions that start on this list couldn’t carry on just
    because they are off-topic from the narrow viewpoint of an SDL-oriented
    list. The community site might not be so picky about "SDL-relatedness"
    of a topic and could be an appropriate forum for more general
    communication.

    latimeriusOn Sun, Feb 16, 2003 at 11:41:40PM -0000, Tane Piper wrote:

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1On Monday 17 February 2003 00:41, Tane Piper wrote:

Hey everyone,

Recently I have been looking around the net for more SDL related sites,
and am pretty shocked by the lack of them. I noticed recently that the
SDL News Portal (http://sdl.lynx.lv/) shut down, which is a shame really,
because something like that could have been very good to a community like
this.
[snip]

If you happen to run into Germans with questions about SDL, send them to http://www.resourcecode.de/ It's not a strictly SDL-related, but it's got the largest collection of German SDL tutorials I know of, and SDL-related answers on the forums are practically guarantueed to get an answer.

I think I posted the link on this list before, but apparently it got lost,
because it’s not linked from www.libsdl.org

cu,
Nicolai
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Hello Tane,

Monday, February 17, 2003, 1:41:40 AM, you wrote:

TP> I noticed recently that the SDL News
TP> Portal (http://sdl.lynx.lv/) shut down, which is a shame really, because
TP> something like that could have been very good to a community like this.

It’s not down. I was searching for people who want to help me suppor
THAT project here. Everybody said that it (project) is cool, but
nobody wanted to help. I asked for the 2nd time. Next day we had major
server crash and it took a while to reinstall. I asked 3rd time - one
guy replied about that…

Then I wrote a note - I’m stopping site development until somebody
will want to help me with that or I’ll get some user reaction (at
least comments or emails). I’ve received some comments from different
users. Everybody says that such portal is badly needed but most of
them are newbies and they can’t help.

As far as I can understand there is no need in SDL ONLY related site.
I think there’s need for alternative community to gamedev.net.

Do you remember: “The smaller community is, the friendlier it is”? :slight_smile:
GameDev.Net evolved to megamonster where nobody brings attention to
single issues of newbies. It has thousands of users, not hundreds.

Most of the questions here are game specific so the thing we really
need is something like “crossplatform game development using SDL”.

I’ve looked at your site and in my opinion there is no need in any
kind of GeekLog/PHP-Nuke engine. They are bloated with useless hard to
use/long to load features.

The major problem is that mediocre-advanced programmers almost never
have time to maintain such sites. That’s why there’s need in 2
(absolute minimum) - 3 people! If you are busy, you are sure that
somebody might help you. And real programmers are too lazy to maintain
anything…

I’m still thinking what to do with http://sdl.lynx.lv …–
Lynx,
http://dotNet.lv mailto:@Anatoly_R

What I am proposing is a much larger SDL community page, which I am willing
to invest time and money (ala domain name) in, but only if I know I’ll get
the support and backing of the larger community.

I’d consider it useful if the site could be used for discussions that
often begin by an SDL-related question on the list but then evolve to a
broader, more general topic (recent discussion about input event routing
architectures comes to mind). Those discussions are tolerated on the
list to some extent. However, more often than not, they are flagged as
off-topic and put out. I understand that this is an SDL list but people
are not SDL programmers, they are game programmers, and keeping the
topics separated seems unnatural every now and then. Some would tell me
to find a general game programming forum, but then

I’ve posted several times, with Sam’s permission, that such discussions
can be moved to the gameprogrammer mailing list
(http://www.gameprogrammer.com/mailinglist.html). From the intro to the
mailing list:

The GameProgrammer.Com mailing list is for the open discussion of any
topic related to the art, science, and business, of programming games.
This list is especially tolerant of beginners. We were all beginners
once.

  1. I would appreciate if someone pointed me to a place where non-trivial
    design questions are discussed. I mean questions like “how do I route
    my input?”, “how do I organize my resource cache?”, “what do I need to
    do if my engine is to support full replayability?” etc. etc. The Game
    Programming Gems-like stuff. Most of the forums on say gamedev.net
    discuss pretty trivial low-level algorithm and coding questions.

We do discuss subjects like that on Gameprogrammer. But, the simple fact
is that there are a lot more people who want that information than there
are people who have that information. And, the people who have the
knowledge rarely have any desire to hang out on a mailing list answering
questions when they could be writing code (or books, or articles) and
making money. OTOH, we have some very knowledgeable people on the list.

  1. even if such a forum exists it would be a pity if some of the
    interesting discussions that start on this list couldn’t carry on just
    because they are off-topic from the narrow viewpoint of an SDL-oriented
    list. The community site might not be so picky about "SDL-relatedness"
    of a topic and could be an appropriate forum for more general
    communication.

That is what game programmer is for. We have a pretty lively group and
we rarely have flame wars. And, we are fairly tolerant of OT or only
vaguely on topic discussions. We do sometime talk about SDL, but right
now we have discussions going on networked game design, one on setting
up Linux (started as the standard flame war over Windows vs everything
:-), and we just had a discussion on building games for low performance
computers.

latimerius

Bob PendletonOn Mon, 2003-02-17 at 04:50, Latimerius wrote:

On Sun, Feb 16, 2003 at 11:41:40PM -0000, Tane Piper wrote:


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

±-----------------------------------+

I’ve posted several times, with Sam’s permission, that such discussions
can be moved to the gameprogrammer mailing list

Oh - I’m sorry, I didn’t know that. I’m only subscribed to this list
some 6 or 9 months - and maybe I just missed it. Thanks for the notice

  • and btw, are the list’s archives downloadable in mbox format?

We do discuss subjects like that on Gameprogrammer. But, the simple fact
is that there are a lot more people who want that information than there
are people who have that information. And, the people who have the
knowledge rarely have any desire to hang out on a mailing list answering
questions when they could be writing code (or books, or articles) and
making money. OTOH, we have some very knowledgeable people on the list.

Yes, sure - I’m afraid I didn’t make myself clear enough. I didn’t
expect to find a forum where canned answers could be found. It’s more
like “maybe there’s someone out there who worked on this subsystem
recently - they might be willing to share the experience or even
interested in seeing and/or discussing another approach”.

latimeriusOn Tue, Feb 18, 2003 at 10:16:56AM -0600, Bob Pendleton wrote:

I’ve posted several times, with Sam’s permission, that such discussions
can be moved to the gameprogrammer mailing list

Oh - I’m sorry, I didn’t know that. I’m only subscribed to this list
some 6 or 9 months - and maybe I just missed it. Thanks for the notice

  • and btw, are the list’s archives downloadable in mbox format?

You can’t download them in mbox format and they would be rather large if
you did, but they are online and can be searched with either google or
the website search engine. You can find them at
http://gameprogrammer.com/mailinglist.html
http://gameprogrammer.com/archive/html/threads.html
http://gameprogrammer.com/archive/html/maillist.html

We do discuss subjects like that on Gameprogrammer. But, the simple fact
is that there are a lot more people who want that information than there
are people who have that information. And, the people who have the
knowledge rarely have any desire to hang out on a mailing list answering
questions when they could be writing code (or books, or articles) and
making money. OTOH, we have some very knowledgeable people on the list.

Yes, sure - I’m afraid I didn’t make myself clear enough. I didn’t
expect to find a forum where canned answers could be found. It’s more
like “maybe there’s someone out there who worked on this subsystem
recently - they might be willing to share the experience or even
interested in seeing and/or discussing another approach”.

This happens once in a while and I would love to see another discussion
like this start up! I would like to see more general technical
discussions and fewer “how do I download DirectX” type questions. So,
please come on over and start the discussion!

latimerius

Bob PendletonOn Tue, 2003-02-18 at 10:58, Latimerius wrote:

On Tue, Feb 18, 2003 at 10:16:56AM -0600, Bob Pendleton wrote:


SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

±-----------------------------------+

Sorry to answer such an old message, but I can’t help but say my
thoughts on the subject…

TP> I noticed recently that the SDL News
TP> Portal (http://sdl.lynx.lv/) shut down, which is a shame really, because
TP> something like that could have been very good to a community like this.

It’s not down. I was searching for people who want to help me suppor
THAT project here. Everybody said that it (project) is cool, but
nobody wanted to help.

Well, I don’t understand why you want a new site anyway? Why not improve
the current site? Seeing what’s been said, I think it should be improved
in 2 ways:

  • userfriendliness: reorganising the current site would probably be a
    good start. For example, having seperate sections for applications
    end-users VS developpers would help, I think.

  • functionnality: I don’t think much is needed here except a forum which
    (AFAIK) the SDL community is badly lacking. The ability to post comments
    on news and/or apps/games/libraries, maybe? What else?

What would be nice is to have SDL website code on CVS, with some people
(like me ;-)) having commit access to it. And we would periodically
"release" it on the main site. Sam, what do you think?

-Ga?tan.