In suse linux 10.0, my quake1 game engine's sdl sound was working. In suse
10.1, it’s garbled. I’v already asked questions on many different forums with
no answers. I need a tech to look at the sdl code in the files. Tell me what’s
wrong and how to fix it. Both sdl files are in the makefile. Also, I’m still
learning how the engine works. Sound code is still a mystery to me.
I can compile with or without sdl sound. Without the sdl sound option, it has
no sound in either suse 10.0 or 10.1 linux.
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