Testgl and nvidia

I was wondering, I’m running an nvidia tnt1 and tried the testgl app.
Well, it says I’ve got no open gl support. Fair, enough since I’m pretty sure
my drivers aren’t installed right. What I’m wondering is if I do happen to get
the nvidia drivers installed right will it work. The reason I’m asking is if
testgl’ll start working when opengl support starts to I can use it to determine
wheather or not my gl drivers are working at all (instead of relying on quake2,
which has so many other things to go wrong it makes a bad test case). If anyone
else has any experice with this I’d appreciate it, and sorry if this seems a
little off topic. Thanks in advance :).–
Jeremy Gregorio
jgreg at azstarnet.com

Answer yes. the Tnt 1 fully supports SDL + GL … of course I havent run the testgl
app, but I have run most of the 3d loki games.

A good program that you should be able to see (with less in the way of things to go
wrong) whether hardware accelleration is going, is the GL gears(or mirror) demo. a
significant frame rate increase should be noticed when hardware is going.

anyway hope that helps.

Cheers

Michael West

Jeremy Gregorio wrote:> I was wondering, I’m running an nvidia tnt1 and tried the testgl app.

Well, it says I’ve got no open gl support. Fair, enough since I’m pretty sure
my drivers aren’t installed right. What I’m wondering is if I do happen to get
the nvidia drivers installed right will it work. The reason I’m asking is if
testgl’ll start working when opengl support starts to I can use it to determine
wheather or not my gl drivers are working at all (instead of relying on quake2,
which has so many other things to go wrong it makes a bad test case). If anyone
else has any experice with this I’d appreciate it, and sorry if this seems a
little off topic. Thanks in advance :).


Jeremy Gregorio
jgreg at azstarnet.com

Answer yes. the Tnt 1 fully supports SDL + GL … of course I havent run the testgl
app, but I have run most of the 3d loki games.

A good program that you should be able to see (with less in the way of things to go
wrong) whether hardware accelleration is going, is the GL gears(or mirror) demo. a
significant frame rate increase should be noticed when hardware is going.

Testgl works fine too, and is a better gauge of whether an SDL app will
work. There’s also SDLgears:
http://www.libsdl.org/opengl/SDLgears-1.0.2.tar.gz

See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software

Jeremy Gregorio wrote:

    I was wondering, I'm running an nvidia tnt1 and tried the testgl app.

Well, it says I’ve got no open gl support. Fair, enough since I’m pretty sure
my drivers aren’t installed right. What I’m wondering is if I do happen to get
the nvidia drivers installed right will it work. The reason I’m asking is if
testgl’ll start working when opengl support starts to I can use it to determine
wheather or not my gl drivers are working at all (instead of relying on quake2,
which has so many other things to go wrong it makes a bad test case). If anyone
else has any experice with this I’d appreciate it, and sorry if this seems a
little off topic. Thanks in advance :).


Jeremy Gregorio
jgreg at azstarnet.com

I believe that the lack of opengl support is determined at compile
time for the test programs, so you’ll need to recompile after you
have installed the opengl headers and libraries.